unleashed-firmware/lib/toolbox/buffer_stream.h
Sergey Gavrilov 38a82a1907
[FL-2839] Furi stream buffer (#1834)
* Core: stream buffer
* stream buffer: API and usage
* stream buffer: documentation
* stream buffer: more documentation
* Furi: fix spelling

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-10-07 21:27:11 +09:00

90 lines
2.1 KiB
C

/**
* @file buffer_stream.h
*
* This file implements the concept of a buffer stream.
* Data is written to the buffer until the buffer is full.
* Then the buffer pointer is written to the stream, and the new write buffer is taken from the buffer pool.
* After the buffer has been read by the receiving thread, it is sent to the free buffer pool.
*
* This will speed up sending large chunks of data between threads, compared to using a stream directly.
*/
#pragma once
#include <furi.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Buffer Buffer;
/**
* @brief Get buffer data pointer
* @param buffer
* @return uint8_t*
*/
uint8_t* buffer_get_data(Buffer* buffer);
/**
* @brief Get buffer size
* @param buffer
* @return size_t
*/
size_t buffer_get_size(Buffer* buffer);
/**
* @brief Reset buffer and send to free buffer pool
* @param buffer
*/
void buffer_reset(Buffer* buffer);
typedef struct BufferStream BufferStream;
/**
* @brief Allocate a new BufferStream instance
* @param buffer_size
* @param buffers_count
* @return BufferStream*
*/
BufferStream* buffer_stream_alloc(size_t buffer_size, size_t buffers_count);
/**
* @brief Free a BufferStream instance
* @param buffer_stream
*/
void buffer_stream_free(BufferStream* buffer_stream);
/**
* @brief Write data to buffer stream, from ISR context
* Data will be written to the buffer until the buffer is full, and only then will the buffer be sent.
* @param buffer_stream
* @param data
* @param size
* @return bool
*/
bool buffer_stream_send_from_isr(BufferStream* buffer_stream, const uint8_t* data, size_t size);
/**
* @brief Receive buffer from stream
* @param buffer_stream
* @param timeout
* @return Buffer*
*/
Buffer* buffer_stream_receive(BufferStream* buffer_stream, TickType_t timeout);
/**
* @brief Get stream overrun count
* @param buffer_stream
* @return size_t
*/
size_t buffer_stream_get_overrun_count(BufferStream* buffer_stream);
/**
* @brief Reset stream and buffer pool
* @param buffer_stream
*/
void buffer_stream_reset(BufferStream* buffer_stream);
#ifdef __cplusplus
}
#endif