unleashed-firmware/applications/ibutton/ibutton-app.cpp
SG 2084f83eb5
App iButton: fix cli delete command bug, use RAII records (#523)
Co-authored-by: あく <alleteam@gmail.com>
2021-06-18 11:04:53 +03:00

421 lines
12 KiB
C++

#include "ibutton-app.h"
#include <stdarg.h>
#include <callback-connector.h>
#include <m-string.h>
const char* iButtonApp::app_folder = "ibutton";
const char* iButtonApp::app_extension = ".ibtn";
void iButtonApp::run(void) {
iButtonEvent event;
bool consumed;
bool exit = false;
scenes[current_scene]->on_enter(this);
while(!exit) {
view.receive_event(&event);
consumed = scenes[current_scene]->on_event(this, &event);
if(!consumed) {
if(event.type == iButtonEvent::Type::EventTypeBack) {
exit = switch_to_previous_scene();
}
}
};
scenes[current_scene]->on_exit(this);
}
iButtonApp::iButtonApp()
: fs_api{"sdcard"}
, sd_ex_api{"sdcard-ex"}
, notification{"notification"} {
api_hal_power_insomnia_enter();
key_worker = new KeyWorker(&ibutton_gpio);
// we need random
srand(DWT->CYCCNT);
}
iButtonApp::~iButtonApp() {
for(std::map<Scene, iButtonScene*>::iterator it = scenes.begin(); it != scenes.end(); ++it) {
delete it->second;
scenes.erase(it);
}
api_hal_power_insomnia_exit();
}
iButtonAppViewManager* iButtonApp::get_view_manager() {
return &view;
}
void iButtonApp::switch_to_next_scene(Scene next_scene) {
previous_scenes_list.push_front(current_scene);
if(next_scene != Scene::SceneExit) {
scenes[current_scene]->on_exit(this);
current_scene = next_scene;
scenes[current_scene]->on_enter(this);
}
}
void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
Scene previous_scene = Scene::SceneStart;
bool scene_found = false;
while(!scene_found) {
previous_scene = get_previous_scene();
for(Scene element : scenes_list) {
if(previous_scene == element || previous_scene == Scene::SceneStart) {
scene_found = true;
break;
}
}
}
scenes[current_scene]->on_exit(this);
current_scene = previous_scene;
scenes[current_scene]->on_enter(this);
}
bool iButtonApp::switch_to_previous_scene(uint8_t count) {
Scene previous_scene = Scene::SceneStart;
for(uint8_t i = 0; i < count; i++) {
previous_scene = get_previous_scene();
if(previous_scene == Scene::SceneExit) break;
}
if(previous_scene == Scene::SceneExit) {
return true;
} else {
scenes[current_scene]->on_exit(this);
current_scene = previous_scene;
scenes[current_scene]->on_enter(this);
return false;
}
}
iButtonApp::Scene iButtonApp::get_previous_scene() {
Scene scene = previous_scenes_list.front();
previous_scenes_list.pop_front();
return scene;
}
const GpioPin* iButtonApp::get_ibutton_pin() {
// TODO open record
return &ibutton_gpio;
}
KeyWorker* iButtonApp::get_key_worker() {
return key_worker;
}
iButtonKey* iButtonApp::get_key() {
return &key;
}
SdCard_Api* iButtonApp::get_sd_ex_api() {
return sd_ex_api;
}
FS_Api* iButtonApp::get_fs_api() {
return fs_api;
}
char* iButtonApp::get_file_name() {
return file_name;
}
uint8_t iButtonApp::get_file_name_size() {
return file_name_size;
}
void iButtonApp::notify_green_blink() {
notification_message(notification, &sequence_blink_green_10);
}
void iButtonApp::notify_yellow_blink() {
notification_message(notification, &sequence_blink_yellow_10);
}
void iButtonApp::notify_red_blink() {
notification_message(notification, &sequence_blink_red_10);
}
void iButtonApp::notify_error() {
notification_message(notification, &sequence_error);
}
void iButtonApp::notify_success() {
notification_message(notification, &sequence_success);
}
void iButtonApp::notify_green_on() {
notification_message_block(notification, &sequence_set_green_255);
}
void iButtonApp::notify_green_off() {
notification_message(notification, &sequence_reset_green);
}
void iButtonApp::notify_red_on() {
notification_message_block(notification, &sequence_set_red_255);
}
void iButtonApp::notify_red_off() {
notification_message(notification, &sequence_reset_red);
}
void iButtonApp::set_text_store(const char* text...) {
va_list args;
va_start(args, text);
vsnprintf(text_store, text_store_size, text, args);
va_end(args);
}
char* iButtonApp::get_text_store() {
return text_store;
}
uint8_t iButtonApp::get_text_store_size() {
return text_store_size;
}
void iButtonApp::generate_random_name(char* name, uint8_t max_name_size) {
const uint8_t prefix_size = 9;
const char* prefix[prefix_size] = {
"ancient",
"hollow",
"strange",
"disappeared",
"unknown",
"unthinkable",
"unnamable",
"nameless",
"my",
};
const uint8_t suffix_size = 8;
const char* suffix[suffix_size] = {
"door",
"entrance",
"doorway",
"entry",
"portal",
"entree",
"opening",
"crack",
};
sniprintf(
name, max_name_size, "%s_%s", prefix[rand() % prefix_size], suffix[rand() % suffix_size]);
// to upper
name[0] = name[0] - 0x20;
}
// file managment
void iButtonApp::show_file_error_message(const char* error_text) {
set_text_store(error_text);
get_sd_ex_api()->show_error(get_sd_ex_api()->context, get_text_store());
}
bool iButtonApp::save_key(const char* key_name) {
File key_file;
string_t key_file_name;
bool result = false;
FS_Error fs_result;
uint16_t write_count;
// Create ibutton directory if necessary
fs_result = get_fs_api()->common.mkdir(app_folder);
if(fs_result != FSE_OK && fs_result != FSE_EXIST) {
show_file_error_message("Cannot create\napplication folder");
return false;
};
// First remove key if it was saved
string_init_set_str(key_file_name, app_folder);
string_cat_str(key_file_name, "/");
string_cat_str(key_file_name, get_key()->get_name());
string_cat_str(key_file_name, app_extension);
fs_result = get_fs_api()->common.remove(string_get_cstr(key_file_name));
if(fs_result != FSE_OK && fs_result != FSE_NOT_EXIST) {
string_clear(key_file_name);
show_file_error_message("Cannot remove\nold key file");
return false;
};
// Save the key
get_key()->set_name(key_name);
string_set_str(key_file_name, app_folder);
string_cat_str(key_file_name, "/");
string_cat_str(key_file_name, get_key()->get_name());
string_cat_str(key_file_name, app_extension);
bool res = get_fs_api()->file.open(
&key_file, string_get_cstr(key_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS);
string_clear(key_file_name);
if(res) {
// type header
const char* key_type = "E";
switch(get_key()->get_key_type()) {
case iButtonKeyType::KeyCyfral:
key_type = "C";
break;
case iButtonKeyType::KeyDallas:
key_type = "D";
break;
case iButtonKeyType::KeyMetakom:
key_type = "M";
break;
}
write_count = get_fs_api()->file.write(&key_file, key_type, 1);
if(key_file.error_id != FSE_OK || write_count != 1) {
show_file_error_message("Cannot write\nto key file");
get_fs_api()->file.close(&key_file);
return false;
}
const uint8_t byte_text_size = 4;
char byte_text[byte_text_size];
for(uint8_t i = 0; i < get_key()->get_type_data_size(); i++) {
sniprintf(byte_text, byte_text_size, " %02X", get_key()->get_data()[i]);
write_count = get_fs_api()->file.write(&key_file, byte_text, 3);
if(key_file.error_id != FSE_OK || write_count != 3) {
show_file_error_message("Cannot write\nto key file");
get_fs_api()->file.close(&key_file);
return false;
}
}
result = true;
} else {
show_file_error_message("Cannot create\nnew key file");
}
get_fs_api()->file.close(&key_file);
get_sd_ex_api()->check_error(get_sd_ex_api()->context);
return result;
}
bool iButtonApp::load_key() {
bool result = false;
// Input events and views are managed by file_select
bool res = get_sd_ex_api()->file_select(
get_sd_ex_api()->context,
app_folder,
app_extension,
get_file_name(),
get_file_name_size(),
get_key()->get_name());
if(res) {
string_t key_str;
File key_file;
uint16_t read_count;
// Get key file path
string_init_set_str(key_str, app_folder);
string_cat_str(key_str, "/");
string_cat_str(key_str, get_file_name());
string_cat_str(key_str, app_extension);
// Open key file
get_fs_api()->file.open(
&key_file, string_get_cstr(key_str), FSAM_READ, FSOM_OPEN_EXISTING);
string_clear(key_str);
if(key_file.error_id != FSE_OK) {
show_file_error_message("Cannot open\nkey file");
get_fs_api()->file.close(&key_file);
return false;
}
const uint8_t byte_text_size = 4;
char byte_text[byte_text_size] = {0, 0, 0, 0};
// load type header
read_count = get_fs_api()->file.read(&key_file, byte_text, 1);
if(key_file.error_id != FSE_OK || read_count != 1) {
show_file_error_message("Cannot read\nkey file");
get_fs_api()->file.close(&key_file);
return false;
}
iButtonKeyType key_type = iButtonKeyType::KeyCyfral;
if(strcmp(byte_text, "C") == 0) {
key_type = iButtonKeyType::KeyCyfral;
} else if(strcmp(byte_text, "M") == 0) {
key_type = iButtonKeyType::KeyMetakom;
} else if(strcmp(byte_text, "D") == 0) {
key_type = iButtonKeyType::KeyDallas;
} else {
show_file_error_message("Cannot parse\nkey file");
get_fs_api()->file.close(&key_file);
return false;
}
get_key()->set_type(key_type);
// load data
uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0, 0, 0, 0, 0, 0, 0, 0};
for(uint8_t i = 0; i < get_key()->get_type_data_size(); i++) {
// space
read_count = get_fs_api()->file.read(&key_file, byte_text, 1);
if(key_file.error_id != FSE_OK || read_count != 1) {
show_file_error_message("Cannot read\nkey file");
get_fs_api()->file.close(&key_file);
return false;
}
// value
read_count = get_fs_api()->file.read(&key_file, byte_text, 2);
if(key_file.error_id != FSE_OK || read_count != 2) {
show_file_error_message("Cannot read\nkey file");
get_fs_api()->file.close(&key_file);
return false;
}
// convert hex value to byte
key_data[i] = strtol(byte_text, NULL, 16);
}
get_fs_api()->file.close(&key_file);
get_key()->set_name(get_file_name());
get_key()->set_type(key_type);
get_key()->set_data(key_data, IBUTTON_KEY_DATA_SIZE);
result = true;
}
get_sd_ex_api()->check_error(get_sd_ex_api()->context);
return result;
}
bool iButtonApp::delete_key() {
iButtonKey* key = get_key();
string_t key_file_name;
bool result = false;
string_init_set_str(key_file_name, app_folder);
string_cat_str(key_file_name, "/");
string_cat_str(key_file_name, key->get_name());
string_cat_str(key_file_name, app_extension);
result = (get_fs_api()->common.remove(string_get_cstr(key_file_name)) == FSE_OK);
string_clear(key_file_name);
return result;
}