unleashed-firmware/furi/core/event_loop_link_i.h
Skorpionm 6d823835df
FurEventLoop: add support for FuriEventFlag, simplify API (#3958)
* Core: event_flag, removing duplicate code
* event_loop: add support furi_event_flags
* Examples: add missing free in event loop examples
* Furi: fix event flag
* Sync api symbols
* Unit_test: evet_loop_event_flags
* Fix multiple waiting list elements handling
* Unit_test: add event_loop_event_flag test
* FURI: event_loop add restrictions
* Fix multiple waiting lists items for good
* Improve FuriEventLoop unit tests
* Abolish callback return value
* Remove return value from callback signature
* Use bool level value instead of int32_t
* Add unit tests for FuriStreamBuffer
* Add unit tests for FuriSemaphore
* Speed up test execution
* Improve docs
* Add a stub for furi os-level primitives
* Add more checks for edge cases
* Allow event loop notification from ISR
* Bump api version

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com>
Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
2024-10-31 10:58:16 +09:00

35 lines
776 B
C

#pragma once
#include "event_loop.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct FuriEventLoopItem FuriEventLoopItem;
/* Link between Event Loop */
typedef struct {
FuriEventLoopItem* item_in;
FuriEventLoopItem* item_out;
} FuriEventLoopLink;
void furi_event_loop_link_notify(FuriEventLoopLink* instance, FuriEventLoopEvent event);
/* Contract between event loop and an object */
typedef FuriEventLoopLink* (*FuriEventLoopContractGetLink)(FuriEventLoopObject* object);
typedef bool (
*FuriEventLoopContractGetLevel)(FuriEventLoopObject* object, FuriEventLoopEvent event);
typedef struct {
const FuriEventLoopContractGetLink get_link;
const FuriEventLoopContractGetLevel get_level;
} FuriEventLoopContract;
#ifdef __cplusplus
}
#endif