mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-21 04:11:48 +03:00
224d0aefe4
* First part of multitarget porting * Delete firmware/targets/f7/Inc directory * Delete firmware/targets/f7/Src directory * gpio: cli fixes; about: using version from HAL * sdk: path fixes * gui: include fixes * applications: more include fixes * gpio: ported to new apis * hal: introduced furi_hal_target_hw.h; libs: added one_wire * hal: f18 target * github: also build f18 by default * typo fix * fbt: removed extra checks on app list * api: explicitly bundling select mlib headers with sdk * hal: f18: changed INPUT_DEBOUNCE_TICKS to match f7 * cleaned up commented out code * docs: added info on hw targets * docs: targets: formatting fixes * f18: fixed link error * f18: fixed API version to match f7 * docs: hardware: minor wording fixes * faploader: added fw target check * docs: typo fixes * github: not building komi target by default * fbt: support for `targets` field for built-in apps * github: reworked build flow to exclude app_set; fbt: removed komi-specific appset; added additional target buildset check * github: fixed build; nfc: fixed pvs warnings * attempt to fix target id * f7, f18: removed certain HAL function from public API * apps: debug: enabled bt_debug_app for f18 * Targets: backport input pins configuration routine from F7 to F18 Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
101 lines
4.3 KiB
C
101 lines
4.3 KiB
C
#include "../infrared_i.h"
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#include <gui/canvas.h>
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typedef enum {
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InfraredRpcStateIdle,
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InfraredRpcStateLoaded,
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InfraredRpcStateSending,
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} InfraredRpcState;
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void infrared_scene_rpc_on_enter(void* context) {
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Infrared* infrared = context;
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Popup* popup = infrared->popup;
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popup_set_header(popup, "Infrared", 89, 42, AlignCenter, AlignBottom);
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popup_set_text(popup, "RPC mode", 89, 44, AlignCenter, AlignTop);
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popup_set_icon(popup, 0, 12, &I_RFIDDolphinSend_97x61);
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popup_set_context(popup, context);
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popup_set_callback(popup, infrared_popup_closed_callback);
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view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
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scene_manager_set_scene_state(infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateIdle);
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notification_message(infrared->notifications, &sequence_display_backlight_on);
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}
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bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) {
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Infrared* infrared = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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InfraredRpcState state =
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scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneRpc);
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if(event.event == InfraredCustomEventTypeBackPressed) {
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view_dispatcher_stop(infrared->view_dispatcher);
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} else if(event.event == InfraredCustomEventTypePopupClosed) {
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view_dispatcher_stop(infrared->view_dispatcher);
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} else if(event.event == InfraredCustomEventTypeRpcLoad) {
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bool result = false;
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const char* arg = rpc_system_app_get_data(infrared->rpc_ctx);
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if(arg && (state == InfraredRpcStateIdle)) {
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furi_string_set(infrared->file_path, arg);
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result = infrared_remote_load(infrared->remote, infrared->file_path);
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if(result) {
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scene_manager_set_scene_state(
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infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded);
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}
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}
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const char* remote_name = infrared_remote_get_name(infrared->remote);
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infrared_text_store_set(infrared, 0, "loaded\n%s", remote_name);
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popup_set_text(
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infrared->popup, infrared->text_store[0], 89, 44, AlignCenter, AlignTop);
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rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventLoadFile, result);
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} else if(event.event == InfraredCustomEventTypeRpcButtonPress) {
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bool result = false;
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const char* arg = rpc_system_app_get_data(infrared->rpc_ctx);
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if(arg && (state == InfraredRpcStateLoaded)) {
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size_t button_index = 0;
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if(infrared_remote_find_button_by_name(infrared->remote, arg, &button_index)) {
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infrared_tx_start_button_index(infrared, button_index);
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result = true;
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scene_manager_set_scene_state(
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infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateSending);
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}
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}
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rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventButtonRelease, result);
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} else if(event.event == InfraredCustomEventTypeRpcButtonRelease) {
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bool result = false;
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if(state == InfraredRpcStateSending) {
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infrared_tx_stop(infrared);
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result = true;
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scene_manager_set_scene_state(
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infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded);
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}
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rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventButtonRelease, result);
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} else if(event.event == InfraredCustomEventTypeRpcExit) {
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scene_manager_stop(infrared->scene_manager);
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view_dispatcher_stop(infrared->view_dispatcher);
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rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventAppExit, true);
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} else if(event.event == InfraredCustomEventTypeRpcSessionClose) {
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scene_manager_stop(infrared->scene_manager);
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view_dispatcher_stop(infrared->view_dispatcher);
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}
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}
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return consumed;
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}
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void infrared_scene_rpc_on_exit(void* context) {
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Infrared* infrared = context;
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if(scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneRpc) ==
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InfraredRpcStateSending) {
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infrared_tx_stop(infrared);
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}
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popup_reset(infrared->popup);
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}
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