mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-15 16:52:38 +03:00
425a74a001
* iButton HAL: correct init and emulation sequence * FuriHal: cleanup init/deinit routines for emulation timer * FuriHal: cleanup TIM initialization routines in RFID and SubGhz * iButton: delay in emulate loop * Desktop: fix crash caused by invalid animation manager state, described in FL-2384 Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
69 lines
1.6 KiB
C
69 lines
1.6 KiB
C
#pragma once
|
|
|
|
#include "desktop.h"
|
|
#include "animations/animation_manager.h"
|
|
#include "views/desktop_view_pin_timeout.h"
|
|
#include "views/desktop_view_pin_input.h"
|
|
#include "views/desktop_view_locked.h"
|
|
#include "views/desktop_view_main.h"
|
|
#include "views/desktop_view_first_start.h"
|
|
#include "views/desktop_view_lock_menu.h"
|
|
#include "views/desktop_view_debug.h"
|
|
#include "desktop/desktop_settings/desktop_settings.h"
|
|
|
|
#include <furi.h>
|
|
#include <gui/gui.h>
|
|
#include <gui/view_stack.h>
|
|
#include <gui/view_dispatcher.h>
|
|
#include <gui/modules/popup.h>
|
|
#include <gui/scene_manager.h>
|
|
|
|
#include <loader/loader.h>
|
|
|
|
#define STATUS_BAR_Y_SHIFT 13
|
|
|
|
typedef enum {
|
|
DesktopViewIdMain,
|
|
DesktopViewIdLockMenu,
|
|
DesktopViewIdLocked,
|
|
DesktopViewIdDebug,
|
|
DesktopViewIdFirstStart,
|
|
DesktopViewIdHwMismatch,
|
|
DesktopViewIdPinInput,
|
|
DesktopViewIdPinTimeout,
|
|
DesktopViewIdTotal,
|
|
} DesktopViewId;
|
|
|
|
struct Desktop {
|
|
// Scene
|
|
FuriThread* scene_thread;
|
|
// GUI
|
|
Gui* gui;
|
|
ViewDispatcher* view_dispatcher;
|
|
SceneManager* scene_manager;
|
|
|
|
DesktopFirstStartView* first_start_view;
|
|
Popup* hw_mismatch_popup;
|
|
DesktopLockMenuView* lock_menu;
|
|
DesktopDebugView* debug_view;
|
|
DesktopViewLocked* locked_view;
|
|
DesktopMainView* main_view;
|
|
DesktopViewPinTimeout* pin_timeout_view;
|
|
|
|
ViewStack* main_view_stack;
|
|
ViewStack* locked_view_stack;
|
|
|
|
DesktopSettings settings;
|
|
DesktopViewPinInput* pin_input_view;
|
|
|
|
ViewPort* lock_viewport;
|
|
|
|
AnimationManager* animation_manager;
|
|
Loader* loader;
|
|
FuriPubSubSubscription* app_start_stop_subscription;
|
|
};
|
|
|
|
Desktop* desktop_alloc();
|
|
|
|
void desktop_free(Desktop* desktop);
|