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https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-22 12:51:39 +03:00
86 lines
2.6 KiB
C
86 lines
2.6 KiB
C
#include "flipfrid_scene_load_custom_uids.h"
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#include "flipfrid_scene_run_attack.h"
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#include "flipfrid_scene_entrypoint.h"
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#define LFRFID_UIDS_EXTENSION ".txt"
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#define RFIDFUZZER_APP_PATH_FOLDER "/ext/rfidfuzzer"
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bool flipfrid_load_uids(FlipFridState* context, const char* file_path) {
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bool result = false;
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Storage* storage = furi_record_open(RECORD_STORAGE);
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context->uids_stream = buffered_file_stream_alloc(storage);
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result =
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buffered_file_stream_open(context->uids_stream, file_path, FSAM_READ, FSOM_OPEN_EXISTING);
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// Close if loading fails
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if(!result) {
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buffered_file_stream_close(context->uids_stream);
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return false;
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}
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return result;
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}
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bool flipfrid_load_custom_uids_from_file(FlipFridState* context) {
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// Input events and views are managed by file_select
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FuriString* uid_path;
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uid_path = furi_string_alloc();
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furi_string_set(uid_path, RFIDFUZZER_APP_PATH_FOLDER);
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DialogsFileBrowserOptions browser_options;
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dialog_file_browser_set_basic_options(&browser_options, LFRFID_UIDS_EXTENSION, &I_125_10px);
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browser_options.base_path = RFIDFUZZER_APP_PATH_FOLDER;
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browser_options.hide_ext = false;
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bool res = dialog_file_browser_show(context->dialogs, uid_path, uid_path, &browser_options);
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if(res) {
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res = flipfrid_load_uids(context, furi_string_get_cstr(uid_path));
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}
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furi_string_free(uid_path);
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return res;
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}
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void flipfrid_scene_load_custom_uids_on_enter(FlipFridState* context) {
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if(flipfrid_load_custom_uids_from_file(context)) {
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// Force context loading
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flipfrid_scene_run_attack_on_enter(context);
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context->current_scene = SceneAttack;
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} else {
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flipfrid_scene_entrypoint_on_enter(context);
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context->current_scene = SceneEntryPoint;
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}
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}
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void flipfrid_scene_load_custom_uids_on_exit(FlipFridState* context) {
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UNUSED(context);
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}
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void flipfrid_scene_load_custom_uids_on_tick(FlipFridState* context) {
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UNUSED(context);
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}
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void flipfrid_scene_load_custom_uids_on_event(FlipFridEvent event, FlipFridState* context) {
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if(event.evt_type == EventTypeKey) {
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if(event.input_type == InputTypeShort) {
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switch(event.key) {
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case InputKeyDown:
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case InputKeyUp:
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case InputKeyLeft:
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case InputKeyRight:
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case InputKeyOk:
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case InputKeyBack:
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context->current_scene = SceneEntryPoint;
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break;
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default:
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break;
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}
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}
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}
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}
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void flipfrid_scene_load_custom_uids_on_draw(Canvas* canvas, FlipFridState* context) {
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UNUSED(context);
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UNUSED(canvas);
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}
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