unleashed-firmware/applications/input/input.h
あく 8b94eff7f9
Input: refactoring, platform agnostic key configuration.
Update input usage across project. Minor queue usage fixes and tick timings. (#330)
2021-02-10 11:56:05 +03:00

20 lines
608 B
C

#pragma once
#include <api-hal-resources.h>
/* Input Types
* Some of them are physical events and some logical
*/
typedef enum {
InputTypePress, /* Press event, emitted after debounce */
InputTypeRelease, /* Release event, emitted after debounce */
InputTypeShort, /* Short event, emitted after InputTypeRelease done withing INPUT_LONG_PRESS interval */
InputTypeLong, /* Long event, emmited after INPUT_LONG_PRESS interval, asynchronouse to InputTypeRelease */
} InputType;
/* Input Event, dispatches with PubSub */
typedef struct {
InputKey key;
InputType type;
} InputEvent;