unleashed-firmware/applications/nfc/scenes/nfc_scene_save_name.c
gornekich 90d450368c
[FL-1919] NFC rework with Flipper File Format (#756)
* nfc: allocate nfc device on heap
* nfc: rework save with flipper file format
* nfc: rework nfc device load with flipper file
* nfc: save AID length and data
* nfc: remove file worker usage
* nfc: format sources
* nfc: rework with flipper file format addons
* assets: update EMV resources with flipper file format
* nfc: rework EMV resources parsing with new file format
* assets: fix EMV AID file format
* nfc: fix nfc_device usage

Co-authored-by: あく <alleteam@gmail.com>
2021-11-09 00:55:06 +03:00

65 lines
2.1 KiB
C
Executable File

#include "../nfc_i.h"
#include <lib/toolbox/random_name.h>
#define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL)
void nfc_scene_save_name_text_input_callback(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT);
}
void nfc_scene_save_name_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
TextInput* text_input = nfc->text_input;
bool dev_name_empty = false;
if(!strcmp(nfc->dev->dev_name, "")) {
set_random_name(nfc->text_store, sizeof(nfc->text_store));
dev_name_empty = true;
} else {
nfc_text_store_set(nfc, nfc->dev->dev_name);
}
text_input_set_header_text(text_input, "Name the card");
text_input_set_result_callback(
text_input,
nfc_scene_save_name_text_input_callback,
nfc,
nfc->text_store,
NFC_DEV_NAME_MAX_LEN,
dev_name_empty);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
}
bool nfc_scene_save_name_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) {
if(strcmp(nfc->dev->dev_name, "")) {
nfc_device_delete(nfc->dev);
}
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetUid)) {
nfc->dev->dev_data.nfc_data = nfc->dev_edit_data;
}
strlcpy(nfc->dev->dev_name, nfc->text_store, strlen(nfc->text_store) + 1);
if(nfc_device_save(nfc->dev, nfc->text_store)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
return true;
} else {
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
}
}
return false;
}
void nfc_scene_save_name_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Clear view
text_input_clean(nfc->text_input);
}