unleashed-firmware/applications/services/gui/modules/variable_item_list.c
2023-12-01 04:47:17 +03:00

562 lines
18 KiB
C

#include "variable_item_list.h"
#include <gui/elements.h>
#include <gui/canvas.h>
#include <furi.h>
#include <assets_icons.h>
#include <m-array.h>
#include <stdint.h>
struct VariableItem {
const char* label;
uint8_t current_value_index;
FuriString* current_value_text;
uint8_t values_count;
VariableItemChangeCallback change_callback;
bool locked;
FuriString* locked_message;
void* context;
};
ARRAY_DEF(VariableItemArray, VariableItem, M_POD_OPLIST);
struct VariableItemList {
View* view;
VariableItemListEnterCallback callback;
void* context;
FuriTimer* scroll_timer;
FuriTimer* locked_timer;
};
typedef struct {
VariableItemArray_t items;
uint8_t position;
uint8_t window_position;
size_t scroll_counter;
bool locked_message_visible;
} VariableItemListModel;
static void variable_item_list_process_up(VariableItemList* variable_item_list);
static void variable_item_list_process_down(VariableItemList* variable_item_list);
static void variable_item_list_process_left(VariableItemList* variable_item_list);
static void variable_item_list_process_right(VariableItemList* variable_item_list);
static void variable_item_list_process_ok(VariableItemList* variable_item_list);
static void variable_item_list_draw_callback(Canvas* canvas, void* _model) {
VariableItemListModel* model = _model;
const uint8_t item_height = 16;
const uint8_t item_width = 123;
canvas_clear(canvas);
uint8_t position = 0;
VariableItemArray_it_t it;
canvas_set_font(canvas, FontSecondary);
for(VariableItemArray_it(it, model->items); !VariableItemArray_end_p(it);
VariableItemArray_next(it)) {
uint8_t item_position = position - model->window_position;
uint8_t items_on_screen = 4;
uint8_t y_offset = 0;
if(item_position < items_on_screen) {
const VariableItem* item = VariableItemArray_cref(it);
uint8_t item_y = y_offset + (item_position * item_height);
uint8_t item_text_y = item_y + item_height - 4;
size_t scroll_counter = 0;
if(position == model->position) {
canvas_set_color(canvas, ColorBlack);
elements_slightly_rounded_box(canvas, 0, item_y + 1, item_width, item_height - 2);
canvas_set_color(canvas, ColorWhite);
scroll_counter = model->scroll_counter;
if(scroll_counter < 1) {
scroll_counter = 0;
} else {
scroll_counter -= 1;
}
} else {
canvas_set_color(canvas, ColorBlack);
}
uint8_t temp_x_default = 73;
uint8_t temp_w_default = 66;
if(item->current_value_index == 0 && furi_string_empty(item->current_value_text)) {
// Only left text, no right text
canvas_draw_str(canvas, 6, item_text_y, item->label);
} else {
if(furi_string_size(item->current_value_text) < (size_t)4) {
temp_x_default = 80;
temp_w_default = 71;
}
elements_scrollable_text_line_str(
canvas,
6,
item_text_y,
temp_w_default,
item->label,
scroll_counter,
false,
false);
}
if(item->locked) {
canvas_draw_icon(canvas, 110, item_text_y - 8, &I_Lock_7x8);
} else {
if(item->current_value_index > 0) {
canvas_draw_str(canvas, temp_x_default, item_text_y, "<");
}
elements_scrollable_text_line_str(
canvas,
(115 + temp_x_default) / 2 + 1,
item_text_y,
37,
furi_string_get_cstr(item->current_value_text),
scroll_counter,
false,
true);
if(item->current_value_index < (item->values_count - 1)) {
canvas_draw_str(canvas, 115, item_text_y, ">");
}
}
}
position++;
}
elements_scrollbar(canvas, model->position, VariableItemArray_size(model->items));
if(model->locked_message_visible) {
canvas_set_color(canvas, ColorWhite);
canvas_draw_box(canvas, 8, 10, 110, 48);
canvas_set_color(canvas, ColorBlack);
canvas_draw_icon(canvas, 10, 14, &I_WarningDolphin_45x42);
canvas_draw_rframe(canvas, 8, 8, 112, 50, 3);
canvas_draw_rframe(canvas, 9, 9, 110, 48, 2);
elements_multiline_text_aligned(
canvas,
84,
32,
AlignCenter,
AlignCenter,
furi_string_get_cstr(
VariableItemArray_get(model->items, model->position)->locked_message));
}
}
void variable_item_list_set_selected_item(VariableItemList* variable_item_list, uint8_t index) {
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
uint8_t position = index;
if(position >= VariableItemArray_size(model->items)) {
position = 0;
}
model->position = position;
model->window_position = position;
if(model->window_position > 0) {
model->window_position -= 1;
}
if(VariableItemArray_size(model->items) <= 4) {
model->window_position = 0;
} else {
if(model->window_position >= (VariableItemArray_size(model->items) - 4)) {
model->window_position = (VariableItemArray_size(model->items) - 4);
}
}
},
true);
}
uint8_t variable_item_list_get_selected_item_index(VariableItemList* variable_item_list) {
VariableItemListModel* model = view_get_model(variable_item_list->view);
uint8_t idx = model->position;
view_commit_model(variable_item_list->view, false);
return idx;
}
static bool variable_item_list_input_callback(InputEvent* event, void* context) {
VariableItemList* variable_item_list = context;
furi_assert(variable_item_list);
bool consumed = false;
bool locked_message_visible = false;
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{ locked_message_visible = model->locked_message_visible; },
false);
if((!(event->type == InputTypePress) && !(event->type == InputTypeRelease)) &&
locked_message_visible) {
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{ model->locked_message_visible = false; },
true);
consumed = true;
} else if(event->type == InputTypeShort) {
switch(event->key) {
case InputKeyUp:
consumed = true;
variable_item_list_process_up(variable_item_list);
break;
case InputKeyDown:
consumed = true;
variable_item_list_process_down(variable_item_list);
break;
case InputKeyLeft:
consumed = true;
variable_item_list_process_left(variable_item_list);
break;
case InputKeyRight:
consumed = true;
variable_item_list_process_right(variable_item_list);
break;
case InputKeyOk:
variable_item_list_process_ok(variable_item_list);
break;
default:
break;
}
} else if(event->type == InputTypeRepeat) {
switch(event->key) {
case InputKeyUp:
consumed = true;
variable_item_list_process_up(variable_item_list);
break;
case InputKeyDown:
consumed = true;
variable_item_list_process_down(variable_item_list);
break;
case InputKeyLeft:
consumed = true;
variable_item_list_process_left(variable_item_list);
break;
case InputKeyRight:
consumed = true;
variable_item_list_process_right(variable_item_list);
break;
default:
break;
}
}
return consumed;
}
void variable_item_list_process_up(VariableItemList* variable_item_list) {
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
uint8_t items_on_screen = 4;
if(model->position > 0) {
model->position--;
if((model->position == model->window_position) && (model->window_position > 0)) {
model->window_position--;
}
} else {
model->position = VariableItemArray_size(model->items) - 1;
if(model->position > (items_on_screen - 1)) {
model->window_position = model->position - (items_on_screen - 1);
}
}
model->scroll_counter = 0;
},
true);
}
void variable_item_list_process_down(VariableItemList* variable_item_list) {
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
uint8_t items_on_screen = 4;
if(model->position < (VariableItemArray_size(model->items) - 1)) {
model->position++;
if((model->position - model->window_position) > (items_on_screen - 2) &&
model->window_position <
(VariableItemArray_size(model->items) - items_on_screen)) {
model->window_position++;
}
} else {
model->position = 0;
model->window_position = 0;
}
model->scroll_counter = 0;
},
true);
}
VariableItem* variable_item_list_get_selected_item(VariableItemListModel* model) {
VariableItem* item = NULL;
VariableItemArray_it_t it;
uint8_t position = 0;
for(VariableItemArray_it(it, model->items); !VariableItemArray_end_p(it);
VariableItemArray_next(it)) {
if(position == model->position) {
break;
}
position++;
}
item = VariableItemArray_ref(it);
furi_assert(item);
return item;
}
void variable_item_list_process_left(VariableItemList* variable_item_list) {
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
VariableItem* item = variable_item_list_get_selected_item(model);
if(item->locked) {
model->locked_message_visible = true;
furi_timer_start(
variable_item_list->locked_timer, furi_kernel_get_tick_frequency() * 3);
} else if(item->current_value_index > 0) {
item->current_value_index--;
model->scroll_counter = 0;
if(item->change_callback) {
item->change_callback(item);
}
}
},
true);
}
void variable_item_list_process_right(VariableItemList* variable_item_list) {
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
VariableItem* item = variable_item_list_get_selected_item(model);
if(item->locked) {
model->locked_message_visible = true;
furi_timer_start(
variable_item_list->locked_timer, furi_kernel_get_tick_frequency() * 3);
} else if(item->current_value_index < (item->values_count - 1)) {
item->current_value_index++;
model->scroll_counter = 0;
if(item->change_callback) {
item->change_callback(item);
}
}
},
true);
}
void variable_item_list_process_ok(VariableItemList* variable_item_list) {
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
VariableItem* item = variable_item_list_get_selected_item(model);
if(item->locked) {
model->locked_message_visible = true;
furi_timer_start(
variable_item_list->locked_timer, furi_kernel_get_tick_frequency() * 3);
} else if(variable_item_list->callback) {
variable_item_list->callback(variable_item_list->context, model->position);
}
},
true);
}
static void variable_item_list_scroll_timer_callback(void* context) {
VariableItemList* variable_item_list = context;
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{ model->scroll_counter++; },
true);
}
void variable_item_list_locked_timer_callback(void* context) {
furi_assert(context);
VariableItemList* variable_item_list = context;
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{ model->locked_message_visible = false; },
true);
}
VariableItemList* variable_item_list_alloc() {
VariableItemList* variable_item_list = malloc(sizeof(VariableItemList));
variable_item_list->view = view_alloc();
view_set_context(variable_item_list->view, variable_item_list);
view_allocate_model(
variable_item_list->view, ViewModelTypeLocking, sizeof(VariableItemListModel));
view_set_draw_callback(variable_item_list->view, variable_item_list_draw_callback);
view_set_input_callback(variable_item_list->view, variable_item_list_input_callback);
variable_item_list->locked_timer = furi_timer_alloc(
variable_item_list_locked_timer_callback, FuriTimerTypeOnce, variable_item_list);
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
VariableItemArray_init(model->items);
model->position = 0;
model->window_position = 0;
model->scroll_counter = 0;
},
true);
variable_item_list->scroll_timer = furi_timer_alloc(
variable_item_list_scroll_timer_callback, FuriTimerTypePeriodic, variable_item_list);
furi_timer_start(variable_item_list->scroll_timer, 333);
return variable_item_list;
}
void variable_item_list_free(VariableItemList* variable_item_list) {
furi_assert(variable_item_list);
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
VariableItemArray_it_t it;
for(VariableItemArray_it(it, model->items); !VariableItemArray_end_p(it);
VariableItemArray_next(it)) {
furi_string_free(VariableItemArray_ref(it)->current_value_text);
furi_string_free(VariableItemArray_ref(it)->locked_message);
}
VariableItemArray_clear(model->items);
},
false);
furi_timer_stop(variable_item_list->scroll_timer);
furi_timer_free(variable_item_list->scroll_timer);
furi_timer_stop(variable_item_list->locked_timer);
furi_timer_free(variable_item_list->locked_timer);
view_free(variable_item_list->view);
free(variable_item_list);
}
void variable_item_list_reset(VariableItemList* variable_item_list) {
furi_assert(variable_item_list);
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
VariableItemArray_it_t it;
for(VariableItemArray_it(it, model->items); !VariableItemArray_end_p(it);
VariableItemArray_next(it)) {
furi_string_free(VariableItemArray_ref(it)->current_value_text);
furi_string_free(VariableItemArray_ref(it)->locked_message);
}
VariableItemArray_reset(model->items);
},
false);
}
View* variable_item_list_get_view(VariableItemList* variable_item_list) {
furi_assert(variable_item_list);
return variable_item_list->view;
}
VariableItem* variable_item_list_add(
VariableItemList* variable_item_list,
const char* label,
uint8_t values_count,
VariableItemChangeCallback change_callback,
void* context) {
VariableItem* item = NULL;
furi_assert(label);
furi_assert(variable_item_list);
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
item = VariableItemArray_push_new(model->items);
item->label = label;
item->values_count = values_count;
item->change_callback = change_callback;
item->context = context;
item->current_value_index = 0;
item->current_value_text = furi_string_alloc();
item->locked = false;
item->locked_message = furi_string_alloc();
},
true);
return item;
}
VariableItem* variable_item_list_get(VariableItemList* variable_item_list, uint8_t position) {
VariableItem* item = NULL;
furi_assert(variable_item_list);
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
if(position < VariableItemArray_size(model->items)) {
item = VariableItemArray_get(model->items, position);
}
},
true);
return item;
}
void variable_item_list_set_enter_callback(
VariableItemList* variable_item_list,
VariableItemListEnterCallback callback,
void* context) {
furi_assert(callback);
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
UNUSED(model);
variable_item_list->callback = callback;
variable_item_list->context = context;
},
false);
}
void variable_item_set_current_value_index(VariableItem* item, uint8_t current_value_index) {
item->current_value_index = current_value_index;
}
void variable_item_set_values_count(VariableItem* item, uint8_t values_count) {
item->values_count = values_count;
}
void variable_item_set_current_value_text(VariableItem* item, const char* current_value_text) {
furi_string_set(item->current_value_text, current_value_text);
}
void variable_item_set_locked(VariableItem* item, bool locked, const char* locked_message) {
item->locked = locked;
if(locked) {
furi_assert(locked_message);
furi_string_set(item->locked_message, locked_message);
}
}
uint8_t variable_item_get_current_value_index(VariableItem* item) {
return item->current_value_index;
}
void* variable_item_get_context(VariableItem* item) {
return item->context;
}