unleashed-firmware/applications/services/loader/loader_menu.c
Sergey Gavrilov 8dc1edac18
Loader: good looking error messages (#2873)
* Loader: special error for unknown external app
* Loader: update special error
* Loader: beautify GUI errors, remove redundant logs
* Loader: fix gui error vertical position
* Desktop settings: add external menu apps
* Desktop: smaller settings struct and fix incorrect behavior with ext apps

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-07-13 16:02:59 +04:00

195 lines
5.7 KiB
C

#include <gui/gui.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/menu.h>
#include <gui/modules/submenu.h>
#include <assets_icons.h>
#include <applications.h>
#include "loader.h"
#include "loader_menu.h"
#define TAG "LoaderMenu"
struct LoaderMenu {
FuriThread* thread;
void (*closed_cb)(void*);
void* context;
};
static int32_t loader_menu_thread(void* p);
LoaderMenu* loader_menu_alloc(void (*closed_cb)(void*), void* context) {
LoaderMenu* loader_menu = malloc(sizeof(LoaderMenu));
loader_menu->closed_cb = closed_cb;
loader_menu->context = context;
loader_menu->thread = furi_thread_alloc_ex(TAG, 1024, loader_menu_thread, loader_menu);
furi_thread_start(loader_menu->thread);
return loader_menu;
}
void loader_menu_free(LoaderMenu* loader_menu) {
furi_assert(loader_menu);
furi_thread_join(loader_menu->thread);
furi_thread_free(loader_menu->thread);
free(loader_menu);
}
typedef enum {
LoaderMenuViewPrimary,
LoaderMenuViewSettings,
} LoaderMenuView;
typedef struct {
Gui* gui;
ViewDispatcher* view_dispatcher;
Menu* primary_menu;
Submenu* settings_menu;
} LoaderMenuApp;
static void loader_menu_start(const char* name) {
Loader* loader = furi_record_open(RECORD_LOADER);
loader_start_with_gui_error(loader, name, NULL);
furi_record_close(RECORD_LOADER);
}
static void loader_menu_apps_callback(void* context, uint32_t index) {
UNUSED(context);
const char* name = FLIPPER_APPS[index].name;
loader_menu_start(name);
}
static void loader_menu_external_apps_callback(void* context, uint32_t index) {
UNUSED(context);
const char* path = FLIPPER_EXTERNAL_APPS[index].name;
loader_menu_start(path);
}
static void loader_menu_applications_callback(void* context, uint32_t index) {
UNUSED(index);
UNUSED(context);
const char* name = LOADER_APPLICATIONS_NAME;
loader_menu_start(name);
}
static void loader_menu_settings_menu_callback(void* context, uint32_t index) {
UNUSED(context);
const char* name = FLIPPER_SETTINGS_APPS[index].name;
loader_menu_start(name);
}
static void loader_menu_switch_to_settings(void* context, uint32_t index) {
UNUSED(index);
LoaderMenuApp* app = context;
view_dispatcher_switch_to_view(app->view_dispatcher, LoaderMenuViewSettings);
}
static uint32_t loader_menu_switch_to_primary(void* context) {
UNUSED(context);
return LoaderMenuViewPrimary;
}
static uint32_t loader_menu_exit(void* context) {
UNUSED(context);
return VIEW_NONE;
}
static void loader_menu_build_menu(LoaderMenuApp* app, LoaderMenu* menu) {
size_t i;
for(i = 0; i < FLIPPER_EXTERNAL_APPS_COUNT; i++) {
menu_add_item(
app->primary_menu,
FLIPPER_EXTERNAL_APPS[i].name,
FLIPPER_EXTERNAL_APPS[i].icon,
i,
loader_menu_external_apps_callback,
(void*)menu);
}
for(i = 0; i < FLIPPER_APPS_COUNT; i++) {
menu_add_item(
app->primary_menu,
FLIPPER_APPS[i].name,
FLIPPER_APPS[i].icon,
i,
loader_menu_apps_callback,
(void*)menu);
}
menu_add_item(
app->primary_menu, "Settings", &A_Settings_14, i++, loader_menu_switch_to_settings, app);
menu_add_item(
app->primary_menu,
LOADER_APPLICATIONS_NAME,
&A_Plugins_14,
i++,
loader_menu_applications_callback,
(void*)menu);
};
static void loader_menu_build_submenu(LoaderMenuApp* app, LoaderMenu* loader_menu) {
for(size_t i = 0; i < FLIPPER_SETTINGS_APPS_COUNT; i++) {
submenu_add_item(
app->settings_menu,
FLIPPER_SETTINGS_APPS[i].name,
i,
loader_menu_settings_menu_callback,
loader_menu);
}
}
static LoaderMenuApp* loader_menu_app_alloc(LoaderMenu* loader_menu) {
LoaderMenuApp* app = malloc(sizeof(LoaderMenuApp));
app->gui = furi_record_open(RECORD_GUI);
app->view_dispatcher = view_dispatcher_alloc();
app->primary_menu = menu_alloc();
app->settings_menu = submenu_alloc();
loader_menu_build_menu(app, loader_menu);
loader_menu_build_submenu(app, loader_menu);
// Primary menu
View* primary_view = menu_get_view(app->primary_menu);
view_set_context(primary_view, app->primary_menu);
view_set_previous_callback(primary_view, loader_menu_exit);
view_dispatcher_add_view(app->view_dispatcher, LoaderMenuViewPrimary, primary_view);
// Settings menu
View* settings_view = submenu_get_view(app->settings_menu);
view_set_context(settings_view, app->settings_menu);
view_set_previous_callback(settings_view, loader_menu_switch_to_primary);
view_dispatcher_add_view(app->view_dispatcher, LoaderMenuViewSettings, settings_view);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_switch_to_view(app->view_dispatcher, LoaderMenuViewPrimary);
return app;
}
static void loader_menu_app_free(LoaderMenuApp* app) {
view_dispatcher_remove_view(app->view_dispatcher, LoaderMenuViewPrimary);
view_dispatcher_remove_view(app->view_dispatcher, LoaderMenuViewSettings);
view_dispatcher_free(app->view_dispatcher);
menu_free(app->primary_menu);
submenu_free(app->settings_menu);
furi_record_close(RECORD_GUI);
free(app);
}
static int32_t loader_menu_thread(void* p) {
LoaderMenu* loader_menu = p;
furi_assert(loader_menu);
LoaderMenuApp* app = loader_menu_app_alloc(loader_menu);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
view_dispatcher_run(app->view_dispatcher);
if(loader_menu->closed_cb) {
loader_menu->closed_cb(loader_menu->context);
}
loader_menu_app_free(app);
return 0;
}