unleashed-firmware/applications/main/infrared/scenes/infrared_scene_error_databases.c
Georgii Surkov c8180747db
[FL-3456] Allow for larger Infrared remotes (#3164)
* Do not load all signals at once (Draft)
* Minor cleanup
* Refactor remote renaming
* Improve function signatures
* Rename infrared_remote functions
* Optimise signal loading
* Implement adding signals to remote
* Add read_name() method
* Deprecate a function
* Partially implement deleting signals (draft)
* Use m-array instead of m-list for signal name directory
* Use plain C strings instead of furi_string
* Implement deleting signals
* Implement deleting signals via generalised callback
* Implement renaming signals
* Rename some types
* Some more renaming
* Remove unused type
* Implement inserting signals (internal use)
* Improve InfraredMoveView
* Send an event to move a signal
* Remove unused type
* Implement moving signals
* Implement creating new remotes with one signal
* Un-deprecate and rename a function
* Add InfraredRemote API docs
* Add InfraredSignal API docs
* Better error messages
* Show progress pop-up when moving buttons in a remote
* Copy labels to the InfraredMoveView to avoid pointer invalidation
* Improve file selection scene
* Show progress pop-up when renaming buttons in a remote
* Refactor a scene
* Show progress when deleting a button from remote
* Use a random name for temp files
* Add docs to infrared_brute_force.h
* Rename Infrared type to InfraredApp
* Add docs to infrared_app_i.h

Co-authored-by: あく <alleteam@gmail.com>
2023-10-31 01:20:35 +09:00

38 lines
1.3 KiB
C

#include "../infrared_app_i.h"
void infrared_scene_error_databases_on_enter(void* context) {
InfraredApp* infrared = context;
Popup* popup = infrared->popup;
popup_set_icon(popup, 5, 11, &I_SDQuestion_35x43);
popup_set_text(
popup, "Function requires\nSD card with fresh\ndatabases.", 47, 17, AlignLeft, AlignTop);
popup_set_context(popup, context);
popup_set_callback(popup, infrared_popup_closed_callback);
infrared_play_notification_message(infrared, InfraredNotificationMessageYellowOn);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
}
bool infrared_scene_error_databases_on_event(void* context, SceneManagerEvent event) {
InfraredApp* infrared = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == InfraredCustomEventTypePopupClosed) {
scene_manager_search_and_switch_to_previous_scene(
infrared->scene_manager, InfraredSceneUniversal);
consumed = true;
}
}
return consumed;
}
void infrared_scene_error_databases_on_exit(void* context) {
InfraredApp* infrared = context;
popup_reset(infrared->popup);
infrared_play_notification_message(infrared, InfraredNotificationMessageYellowOff);
}