mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-11-29 11:52:30 +03:00
9b8a139e2b
* Desktop Animation (part 1): Ugly naked ohmygod architecture * fix butthurt, fix locked scene * Change SD icons, fixes * Fix level update animation * Fixes, correct butthurt * Clean up code * furi_assert(0) -> furi_crash("msg") * Gui: rename none layer to desktop, update docs. Co-authored-by: あく <alleteam@gmail.com>
40 lines
883 B
C
40 lines
883 B
C
#pragma once
|
|
|
|
#include "furi/pubsub.h"
|
|
#include "helpers/dolphin_deed.h"
|
|
#include <stdbool.h>
|
|
|
|
typedef struct Dolphin Dolphin;
|
|
|
|
typedef struct {
|
|
uint32_t icounter;
|
|
uint32_t butthurt;
|
|
uint64_t timestamp;
|
|
uint8_t level;
|
|
bool level_up_is_pending;
|
|
} DolphinStats;
|
|
|
|
typedef enum {
|
|
DolphinPubsubEventUpdate,
|
|
} DolphinPubsubEvent;
|
|
|
|
/** Deed complete notification. Call it on deed completion.
|
|
* See dolphin_deed.h for available deeds. In futures it will become part of assets.
|
|
* Thread safe, async
|
|
*/
|
|
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed);
|
|
|
|
/** Retrieve dolphin stats
|
|
* Thread safe, blocking
|
|
*/
|
|
DolphinStats dolphin_stats(Dolphin* dolphin);
|
|
|
|
/** Flush dolphin queue and save state
|
|
* Thread safe, blocking
|
|
*/
|
|
void dolphin_flush(Dolphin* dolphin);
|
|
|
|
void dolphin_upgrade_level(Dolphin* dolphin);
|
|
|
|
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);
|