mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-16 18:07:13 +03:00
23ff6723cf
* bt: update connection parameters * bt: set correct connection latency and timeout * gui popup: add clean method * furi_hal_bt: add connection parameters request, clear database * bt: add forget bonded devices API * bt_settings: add forget bonded devices GUI * bt: rework pin code show with view port to hide view * bt: support conn parameters for different profiles * furi_hal_bt: sync f6 target * target f6: fix build * bt: format sources * furi_hal_bt: update connection parameters * bt: update connection params, fix GUI * FuriHal: fix spelling * Refactoring: rename _clean to _reset Co-authored-by: あく <alleteam@gmail.com>
110 lines
3.0 KiB
C
Executable File
110 lines
3.0 KiB
C
Executable File
/**
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* @file variable_item_list.h
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* GUI: VariableItemList view module API
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*/
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#pragma once
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#include <gui/view.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct VariableItemList VariableItemList;
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typedef struct VariableItem VariableItem;
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typedef void (*VariableItemChangeCallback)(VariableItem* item);
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typedef void (*VariableItemListEnterCallback)(void* context, uint32_t index);
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/** Allocate and initialize VariableItemList
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*
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* @return VariableItemList*
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*/
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VariableItemList* variable_item_list_alloc();
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/** Deinitialize and free VariableItemList
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*
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* @param variable_item_list VariableItemList instance
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*/
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void variable_item_list_free(VariableItemList* variable_item_list);
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/** Clear all elements from list
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*
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* @param variable_item_list VariableItemList instance
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*/
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void variable_item_list_reset(VariableItemList* variable_item_list);
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/** Get VariableItemList View instance
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*
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* @param variable_item_list VariableItemList instance
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*
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* @return View instance
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*/
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View* variable_item_list_get_view(VariableItemList* variable_item_list);
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/** Add item to VariableItemList
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*
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* @param variable_item_list VariableItemList instance
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* @param label item name
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* @param values_count item values count
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* @param change_callback called on value change in gui
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* @param context item context
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*
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* @return VariableItem* item instance
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*/
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VariableItem* variable_item_list_add(
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VariableItemList* variable_item_list,
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const char* label,
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uint8_t values_count,
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VariableItemChangeCallback change_callback,
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void* context);
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/** Set enter callback
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*
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* @param variable_item_list VariableItemList instance
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* @param callback VariableItemListEnterCallback instance
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* @param context pointer to context
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*/
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void variable_item_list_set_enter_callback(
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VariableItemList* variable_item_list,
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VariableItemListEnterCallback callback,
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void* context);
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void variable_item_list_set_selected_item(VariableItemList* variable_item_list, uint8_t index);
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uint8_t variable_item_list_get_selected_item_index(VariableItemList* variable_item_list);
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/** Set item current selected index
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*
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* @param item VariableItem* instance
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* @param current_value_index The current value index
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*/
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void variable_item_set_current_value_index(VariableItem* item, uint8_t current_value_index);
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/** Set item current selected text
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*
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* @param item VariableItem* instance
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* @param current_value_text The current value text
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*/
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void variable_item_set_current_value_text(VariableItem* item, const char* current_value_text);
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/** Get item current selected index
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*
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* @param item VariableItem* instance
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*
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* @return uint8_t current selected index
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*/
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uint8_t variable_item_get_current_value_index(VariableItem* item);
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/** Get item context
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*
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* @param item VariableItem* instance
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*
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* @return void* item context
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*/
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void* variable_item_get_context(VariableItem* item);
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#ifdef __cplusplus
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}
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#endif
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