unleashed-firmware/applications/gui/modules/dialog_ex.h
あく a7283280ef
GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API.
* Gui: icon and animation draw now do not accept null pointer
* Format Sources
* Fix no debug build
* Furi: stricter checks in memmgr
2021-07-07 11:57:49 +03:00

112 lines
3.0 KiB
C

#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Dialog anonymous structure */
typedef struct DialogEx DialogEx;
/* DialogEx result */
typedef enum {
DialogExResultLeft,
DialogExResultCenter,
DialogExResultRight,
} DialogExResult;
/* DialogEx result callback type
* @warning comes from GUI thread
*/
typedef void (*DialogExResultCallback)(DialogExResult result, void* context);
/* Allocate and initialize dialog
* This dialog used to ask simple questions like Yes/
*/
DialogEx* dialog_ex_alloc();
/* Deinitialize and free dialog
* @param dialog - DialogEx instance
*/
void dialog_ex_free(DialogEx* dialog_ex);
/* Get dialog view
* @param dialog - DialogEx instance
* @return View instance that can be used for embedding
*/
View* dialog_ex_get_view(DialogEx* dialog_ex);
/* Set dialog result callback
* @param dialog_ex - DialogEx instance
* @param callback - result callback function
*/
void dialog_ex_set_result_callback(DialogEx* dialog_ex, DialogExResultCallback callback);
/* Set dialog context
* @param dialog_ex - DialogEx instance
* @param context - context pointer, will be passed to result callback
*/
void dialog_ex_set_context(DialogEx* dialog_ex, void* context);
/* Set dialog header text
* If text is null, dialog header will not be rendered
* @param dialog - DialogEx instance
* @param text - text to be shown, can be multiline
* @param x, y - text position
* @param horizontal, vertical - text aligment
*/
void dialog_ex_set_header(
DialogEx* dialog_ex,
const char* text,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical);
/* Set dialog text
* If text is null, dialog text will not be rendered
* @param dialog - DialogEx instance
* @param text - text to be shown, can be multiline
* @param x, y - text position
* @param horizontal, vertical - text aligment
*/
void dialog_ex_set_text(
DialogEx* dialog_ex,
const char* text,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical);
/* Set dialog icon
* If x or y is negative, dialog icon will not be rendered
* @param dialog - DialogEx instance
* @param x, y - icon position
* @param name - icon to be shown
*/
void dialog_ex_set_icon(DialogEx* dialog_ex, uint8_t x, uint8_t y, const Icon* icon);
/* Set left button text
* If text is null, left button will not be rendered and processed
* @param dialog - DialogEx instance
* @param text - text to be shown
*/
void dialog_ex_set_left_button_text(DialogEx* dialog_ex, const char* text);
/* Set center button text
* If text is null, center button will not be rendered and processed
* @param dialog - DialogEx instance
* @param text - text to be shown
*/
void dialog_ex_set_center_button_text(DialogEx* dialog_ex, const char* text);
/* Set right button text
* If text is null, right button will not be rendered and processed
* @param dialog - DialogEx instance
* @param text - text to be shown
*/
void dialog_ex_set_right_button_text(DialogEx* dialog_ex, const char* text);
#ifdef __cplusplus
}
#endif