mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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139660d206
* Implement POC event loop tmers (not all edge cases are handled) * Use a separate ready list to allow for (re)starting and stopping of timers from callback * Improve the test application * Improve timer API and test application * Improve timeout calculation logic * Improve timer API, update documentation * Fix API usage error * Update doxygen comments * Revert the old (correct) check * Improve function naming * Check whether a timer was on the expired list before processing it * Implement tick callback * Add critical sections to improve timer consistency * Simplify event loop timer API * Remove redundant search * Refactor timer logic, use message queue * Simplify FuriEventLoopTimer API * Improve event loop timer logic * Update the f18 target * Remove superfluous clears * Correct f18 api symbols * Fix doxygen comments * Update .pvsconfig * Use a double push list instead of deque * Update .pvsconfig * Add pending callback functionality * Restore unprocessed flags when applicable * Refactor Dolphin app to use FuriEventLoop * Improve naming * Update naming some more * Fix a typo Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> * Fix wait time in example * Bump API version * Debug: multiple of 25 timings in event loop blink test * Separate FuriEventLoopTimer to its own set of files * Improve start time calculation for periodic timers * Do not use dynamic allocations for timer requests * Split the tick functionality in separate files, rearrange code * Improve timer queue handling * Properly reset GPIO pins in the test app * Properly initialise GPIO pins in the test app too * Furi: variable naming in event loop * Furi: fix spelling in event loop Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
35 lines
675 B
C
35 lines
675 B
C
#pragma once
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#include <furi.h>
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#include <core/pubsub.h>
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#include "dolphin.h"
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#include "helpers/dolphin_state.h"
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typedef enum {
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DolphinEventTypeDeed,
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DolphinEventTypeStats,
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DolphinEventTypeFlush,
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DolphinEventTypeLevel,
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} DolphinEventType;
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typedef struct {
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DolphinEventType type;
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FuriEventFlag* flag;
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union {
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DolphinDeed deed;
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DolphinStats* stats;
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};
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} DolphinEvent;
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struct Dolphin {
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DolphinState* state;
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FuriPubSub* pubsub;
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FuriMessageQueue* event_queue;
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FuriEventLoop* event_loop;
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FuriEventLoopTimer* butthurt_timer;
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FuriEventLoopTimer* flush_timer;
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FuriEventLoopTimer* clear_limits_timer;
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};
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