unleashed-firmware/applications/gui/modules/variable-item-list.h
SG 29da0e360c
[FL-1329] Settings (#563)
* Menu: secondary menu rendering
* Manu: reset window position on enter to new menu
* App-loader: settings menu
* Applications: add settings app list
* App backlight-control: all work related to turning off the display is now in the notification app
* App notification: settings save and load
* Gui: variable item list module
* App: new notification settings app
* Display: backlight is now fully serviced in the notification app
* Gui: update variable item list module documentation
2021-07-05 01:03:56 +03:00

64 lines
1.8 KiB
C

#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct VariableItemList VariableItemList;
typedef struct VariableItem VariableItem;
typedef void (*VariableItemChangeCallback)(VariableItem* item);
/** Allocate and initialize VariableItemList
* @return VariableItemList*
*/
VariableItemList* variable_item_list_alloc();
/** Deinitialize and free VariableItemList
* @param variable_item_list VariableItemList instance
*/
void variable_item_list_free(VariableItemList* variable_item_list);
View* variable_item_list_get_view(VariableItemList* variable_item_list);
/** Add item to VariableItemList
* @param variable_item_list VariableItemList instance
* @param label item name
* @param values_count item values count
* @param change_callback called on value change in gui
* @param context item context
* @return VariableItem* item instance
*/
VariableItem* variable_item_list_add(
VariableItemList* variable_item_list,
const char* label,
uint8_t values_count,
VariableItemChangeCallback change_callback,
void* context);
/** Set item current selected index
* @param item VariableItem* instance
* @param current_value_index
*/
void variable_item_set_current_value_index(VariableItem* item, uint8_t current_value_index);
/** Set item current selected text
* @param item VariableItem* instance
* @param current_value_text
*/
void variable_item_set_current_value_text(VariableItem* item, const char* current_value_text);
/** Get item current selected index
* @param item VariableItem* instance
* @return uint8_t current selected index
*/
uint8_t variable_item_get_current_value_index(VariableItem* item);
/** Get item context
* @param item VariableItem* instance
* @return void* item context
*/
void* variable_item_get_context(VariableItem* item);
#ifdef __cplusplus
}
#endif