mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-15 08:43:37 +03:00
4241ad24a3
* Signal Generator app * MCO pin initialization in app * furi_hal_pwm documentation Co-authored-by: あく <alleteam@gmail.com>
94 lines
2.9 KiB
C
94 lines
2.9 KiB
C
#include "signal_gen_app_i.h"
|
|
|
|
#include <furi.h>
|
|
#include <furi_hal.h>
|
|
|
|
static bool signal_gen_app_custom_event_callback(void* context, uint32_t event) {
|
|
furi_assert(context);
|
|
SignalGenApp* app = context;
|
|
return scene_manager_handle_custom_event(app->scene_manager, event);
|
|
}
|
|
|
|
static bool signal_gen_app_back_event_callback(void* context) {
|
|
furi_assert(context);
|
|
SignalGenApp* app = context;
|
|
return scene_manager_handle_back_event(app->scene_manager);
|
|
}
|
|
|
|
static void signal_gen_app_tick_event_callback(void* context) {
|
|
furi_assert(context);
|
|
SignalGenApp* app = context;
|
|
scene_manager_handle_tick_event(app->scene_manager);
|
|
}
|
|
|
|
SignalGenApp* signal_gen_app_alloc() {
|
|
SignalGenApp* app = malloc(sizeof(SignalGenApp));
|
|
|
|
app->gui = furi_record_open(RECORD_GUI);
|
|
|
|
app->view_dispatcher = view_dispatcher_alloc();
|
|
app->scene_manager = scene_manager_alloc(&signal_gen_scene_handlers, app);
|
|
view_dispatcher_enable_queue(app->view_dispatcher);
|
|
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
|
|
|
|
view_dispatcher_set_custom_event_callback(
|
|
app->view_dispatcher, signal_gen_app_custom_event_callback);
|
|
view_dispatcher_set_navigation_event_callback(
|
|
app->view_dispatcher, signal_gen_app_back_event_callback);
|
|
view_dispatcher_set_tick_event_callback(
|
|
app->view_dispatcher, signal_gen_app_tick_event_callback, 100);
|
|
|
|
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
|
|
|
|
app->var_item_list = variable_item_list_alloc();
|
|
view_dispatcher_add_view(
|
|
app->view_dispatcher,
|
|
SignalGenViewVarItemList,
|
|
variable_item_list_get_view(app->var_item_list));
|
|
|
|
app->submenu = submenu_alloc();
|
|
view_dispatcher_add_view(
|
|
app->view_dispatcher, SignalGenViewSubmenu, submenu_get_view(app->submenu));
|
|
|
|
app->pwm_view = signal_gen_pwm_alloc();
|
|
view_dispatcher_add_view(
|
|
app->view_dispatcher, SignalGenViewPwm, signal_gen_pwm_get_view(app->pwm_view));
|
|
|
|
scene_manager_next_scene(app->scene_manager, SignalGenSceneStart);
|
|
|
|
return app;
|
|
}
|
|
|
|
void signal_gen_app_free(SignalGenApp* app) {
|
|
furi_assert(app);
|
|
|
|
// Views
|
|
view_dispatcher_remove_view(app->view_dispatcher, SignalGenViewVarItemList);
|
|
view_dispatcher_remove_view(app->view_dispatcher, SignalGenViewSubmenu);
|
|
view_dispatcher_remove_view(app->view_dispatcher, SignalGenViewPwm);
|
|
|
|
submenu_free(app->submenu);
|
|
variable_item_list_free(app->var_item_list);
|
|
signal_gen_pwm_free(app->pwm_view);
|
|
|
|
// View dispatcher
|
|
view_dispatcher_free(app->view_dispatcher);
|
|
scene_manager_free(app->scene_manager);
|
|
|
|
// Close records
|
|
furi_record_close(RECORD_GUI);
|
|
|
|
free(app);
|
|
}
|
|
|
|
int32_t signal_gen_app(void* p) {
|
|
UNUSED(p);
|
|
SignalGenApp* signal_gen_app = signal_gen_app_alloc();
|
|
|
|
view_dispatcher_run(signal_gen_app->view_dispatcher);
|
|
|
|
signal_gen_app_free(signal_gen_app);
|
|
|
|
return 0;
|
|
}
|