unleashed-firmware/applications/lfrfid/view/elements/button-element.h
SG 22e1ecb642
New LF-RFID app (#534)
* Hal lfrfid: add read timer pulse and period config fns
* New debug application for lfrfid subsystem
* New lfrfid: app, fix naming
* App lfrfid: assets
* Container view module
* App ibutton: remove unused header
* App lfrfid scenes
* App notification, add yield to blocking operations, add speaker volume control
* App lfrfid: reading key scene
* Assets: placeholder icon
* App lfrfid: reworked container view module
* App lfrfid: new scenes
* App lfrfid: write scene
* App lfrfid: write hid
* App lfrfid: emulate scene
* App lfrfid: save name scene
* App lfrfid: add missing file
2021-06-28 17:42:30 +03:00

29 lines
632 B
C++

#pragma once
#include "generic-element.h"
typedef void (*ButtonElementCallback)(void* context);
class ButtonElement : public GenericElement {
public:
ButtonElement();
~ButtonElement() final;
void draw(Canvas* canvas) final;
bool input(InputEvent* event) final;
enum class Type : uint8_t {
Left,
Center,
Right,
};
void set_type(Type type, const char* text);
void set_callback(void* context, ButtonElementCallback callback);
private:
Type type = Type::Left;
const char* text = nullptr;
void* context = nullptr;
ButtonElementCallback callback = nullptr;
};