unleashed-firmware/applications/applications.h
its your bedtime d1f523687e
[FL-1090] Dolphin scenes (#402)
* dolphin scene draft wip
* gui/elements multiline framed text added
* zoom poc
* item callbacks
* engine tweaks
* move scenes out of services
* improve dolphin gfx selection
* glitch hints
* dialogue typewriter effect
* app loading from scenes app, small action changes, passport app(WIP)
* removed passport from main dolphin app, added statusbar
* small elements position fixes
* fix thread alloc, dolphin and dolphin_scene free functions, other minor issues
* sleep emote improvements
* Dolpin: fix memory leaks, variable namings and etc

Co-authored-by: gornekich <44112859+gornekich@users.noreply.github.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-04-13 21:06:25 +03:00

37 lines
826 B
C

#pragma once
#include <furi.h>
#include <assets_icons.h>
typedef struct {
const FuriThreadCallback app;
const char* name;
const size_t stack_size;
const IconName icon;
} FlipperApplication;
/* Services list
* Spawned on startup
*/
extern const FlipperApplication FLIPPER_SERVICES[];
extern const size_t FLIPPER_SERVICES_COUNT;
/* Apps list
* Spawned by app-loader
*/
extern const FlipperApplication FLIPPER_APPS[];
extern const size_t FLIPPER_APPS_COUNT;
/* Plugins list
* Spawned by app-loader
*/
extern const FlipperApplication FLIPPER_PLUGINS[];
extern const size_t FLIPPER_PLUGINS_COUNT;
/* Seperate scene app holder
* Spawned by app-loader
*/
extern const FlipperApplication FLIPPER_SCENES;
extern const FlipperApplication FLIPPER_SCENE_APPS[];
extern const size_t FLIPPER_SCENE_APPS_COUNT;