unleashed-firmware/applications/main/infrared/scenes/infrared_scene_learn_enter_name.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

67 lines
2.3 KiB
C

#include "../infrared_i.h"
void infrared_scene_learn_enter_name_on_enter(void* context) {
Infrared* infrared = context;
TextInput* text_input = infrared->text_input;
InfraredSignal* signal = infrared->received_signal;
if(infrared_signal_is_raw(signal)) {
InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal);
infrared_text_store_set(infrared, 0, "RAW_%d", raw->timings_size);
} else {
InfraredMessage* message = infrared_signal_get_message(signal);
infrared_text_store_set(
infrared,
0,
"%.4s_%0*lX",
infrared_get_protocol_name(message->protocol),
ROUND_UP_TO(infrared_get_protocol_command_length(message->protocol), 4),
message->command);
}
text_input_set_header_text(text_input, "Name the button");
text_input_set_result_callback(
text_input,
infrared_text_input_callback,
context,
infrared->text_store[0],
INFRARED_MAX_BUTTON_NAME_LENGTH,
true);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewTextInput);
}
bool infrared_scene_learn_enter_name_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
InfraredSignal* signal = infrared->received_signal;
SceneManager* scene_manager = infrared->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == InfraredCustomEventTypeTextEditDone) {
bool success = false;
if(infrared->app_state.is_learning_new_remote) {
success =
infrared_add_remote_with_button(infrared, infrared->text_store[0], signal);
} else {
success =
infrared_remote_add_button(infrared->remote, infrared->text_store[0], signal);
}
if(success) {
scene_manager_next_scene(scene_manager, InfraredSceneLearnDone);
} else {
scene_manager_search_and_switch_to_previous_scene(
scene_manager, InfraredSceneRemoteList);
}
consumed = true;
}
}
return consumed;
}
void infrared_scene_learn_enter_name_on_exit(void* context) {
Infrared* infrared = context;
UNUSED(infrared);
}