unleashed-firmware/applications/main/lfrfid/scenes/lfrfid_scene_raw_info.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

65 lines
2.1 KiB
C

#include "../lfrfid_i.h"
void lfrfid_scene_raw_info_on_enter(void* context) {
LfRfid* app = context;
Widget* widget = app->widget;
// string_t tmp_string;
// string_init(tmp_string);
bool sd_exist = storage_sd_status(app->storage) == FSE_OK;
if(!sd_exist) {
widget_add_icon_element(widget, 0, 0, &I_SDQuestion_35x43);
widget_add_string_multiline_element(
widget,
81,
4,
AlignCenter,
AlignTop,
FontSecondary,
"No SD card found.\nThis function will not\nwork without\nSD card.");
widget_add_button_element(widget, GuiButtonTypeLeft, "Back", lfrfid_widget_callback, app);
} else {
widget_add_string_multiline_element(
widget,
0,
1,
AlignLeft,
AlignTop,
FontSecondary,
"RAW RFID data reader\n1) Put the Flipper on your card\n2) Press OK\n3) Wait until data is read");
widget_add_button_element(widget, GuiButtonTypeCenter, "OK", lfrfid_widget_callback, app);
}
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewWidget);
//string_clear(tmp_string);
}
bool lfrfid_scene_raw_info_on_event(void* context, SceneManagerEvent event) {
LfRfid* app = context;
SceneManager* scene_manager = app->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeBack) {
consumed = true;
scene_manager_search_and_switch_to_previous_scene(scene_manager, LfRfidSceneExtraActions);
} else if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
if(event.event == GuiButtonTypeCenter) {
scene_manager_next_scene(scene_manager, LfRfidSceneRawRead);
} else if(event.event == GuiButtonTypeLeft) {
scene_manager_search_and_switch_to_previous_scene(
scene_manager, LfRfidSceneExtraActions);
}
}
return consumed;
}
void lfrfid_scene_raw_info_on_exit(void* context) {
LfRfid* app = context;
widget_reset(app->widget);
}