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https://github.com/DarkFlippers/unleashed-firmware.git
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bf8fd71c00
* nfc magic: introduce nfc app to work with magic cards * nfc: add nfc device functions to API * nfc magic: add bacis scenes * nfc magic: add wrong card and write confirm scenes * nfc magic: introduce magic lib * nfc magic: write magic lib * nfc magic: add write commands to magic lib * nfc magic: work on worker * furi_hal_nfc: add bits data exchage method to API * nfc magic: rework with new API * nfc magic: add check and wipe scenes * nfc magic: add icons, gui fixes * nfc: format python src Co-authored-by: あく <alleteam@gmail.com>
78 lines
1.7 KiB
C
78 lines
1.7 KiB
C
#pragma once
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#include "nfc_magic.h"
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#include "nfc_magic_worker.h"
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#include "lib/magic/magic.h"
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <notification/notification_messages.h>
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#include <gui/modules/submenu.h>
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#include <gui/modules/popup.h>
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#include <gui/modules/loading.h>
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#include <gui/modules/text_input.h>
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#include <gui/modules/widget.h>
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#include <input/input.h>
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#include "scenes/nfc_magic_scene.h"
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#include <storage/storage.h>
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#include <lib/toolbox/path.h>
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#include <lib/nfc/nfc_device.h>
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#include "nfc_magic_icons.h"
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enum NfcMagicCustomEvent {
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// Reserve first 100 events for button types and indexes, starting from 0
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NfcMagicCustomEventReserved = 100,
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NfcMagicCustomEventViewExit,
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NfcMagicCustomEventWorkerExit,
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NfcMagicCustomEventByteInputDone,
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NfcMagicCustomEventTextInputDone,
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};
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struct NfcMagic {
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NfcMagicWorker* worker;
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ViewDispatcher* view_dispatcher;
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Gui* gui;
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NotificationApp* notifications;
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SceneManager* scene_manager;
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// NfcMagicDevice* dev;
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NfcDevice* nfc_dev;
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FuriString* text_box_store;
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// Common Views
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Submenu* submenu;
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Popup* popup;
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Loading* loading;
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TextInput* text_input;
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Widget* widget;
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};
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typedef enum {
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NfcMagicViewMenu,
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NfcMagicViewPopup,
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NfcMagicViewLoading,
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NfcMagicViewTextInput,
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NfcMagicViewWidget,
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} NfcMagicView;
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NfcMagic* nfc_magic_alloc();
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void nfc_magic_text_store_set(NfcMagic* nfc_magic, const char* text, ...);
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void nfc_magic_text_store_clear(NfcMagic* nfc_magic);
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void nfc_magic_blink_start(NfcMagic* nfc_magic);
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void nfc_magic_blink_stop(NfcMagic* nfc_magic);
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void nfc_magic_show_loading_popup(void* context, bool show);
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