unleashed-firmware/applications/gui/widget.c
あく 0af239ebc0
GUI: status bar rendering. Power: battery indicator. (#207)
* Menu: animation. Irukagotchi: idle image.
* Power: battery, usb activity widget
* Power: tune battery max voltage and clamp overshoot
* get initial charge state

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: aanper <mail@s3f.ru>
2020-10-29 10:11:16 +03:00

100 lines
2.3 KiB
C

#include "widget.h"
#include "widget_i.h"
#include <cmsis_os.h>
#include <flipper.h>
#include <flipper_v2.h>
#include "gui.h"
#include "gui_i.h"
// TODO add mutex to widget ops
Widget* widget_alloc(WidgetDrawCallback callback, void* callback_context) {
Widget* widget = furi_alloc(sizeof(Widget));
widget->is_enabled = true;
return widget;
}
void widget_free(Widget* widget) {
furi_assert(widget);
furi_check(widget->gui == NULL);
free(widget);
}
void widget_set_width(Widget* widget, uint8_t width) {
assert(widget);
widget->width = width;
}
uint8_t widget_get_width(Widget* widget) {
assert(widget);
return widget->width;
}
void widget_set_height(Widget* widget, uint8_t height) {
assert(widget);
widget->height = height;
}
uint8_t widget_get_height(Widget* widget) {
assert(widget);
return widget->height;
}
void widget_enabled_set(Widget* widget, bool enabled) {
furi_assert(widget);
if(widget->is_enabled != enabled) {
widget->is_enabled = enabled;
widget_update(widget);
}
}
bool widget_is_enabled(Widget* widget) {
furi_assert(widget);
return widget->is_enabled;
}
void widget_draw_callback_set(Widget* widget, WidgetDrawCallback callback, void* context) {
furi_assert(widget);
widget->draw_callback = callback;
widget->draw_callback_context = context;
}
void widget_input_callback_set(Widget* widget, WidgetInputCallback callback, void* context) {
furi_assert(widget);
widget->input_callback = callback;
widget->input_callback_context = context;
}
void widget_update(Widget* widget) {
furi_assert(widget);
if(widget->gui) gui_update(widget->gui);
}
void widget_gui_set(Widget* widget, Gui* gui) {
furi_assert(widget);
furi_assert(gui);
widget->gui = gui;
}
void widget_draw(Widget* widget, CanvasApi* canvas_api) {
furi_assert(widget);
furi_assert(canvas_api);
furi_check(widget->gui);
if(widget->draw_callback) {
widget->draw_callback(canvas_api, widget->draw_callback_context);
}
}
void widget_input(Widget* widget, InputEvent* event) {
furi_assert(widget);
furi_assert(event);
furi_check(widget->gui);
if(widget->input_callback) {
widget->input_callback(event, widget->input_callback_context);
}
}