unleashed-firmware/applications/ibutton/scene/ibutton_scene_read.cpp
SG bdba15b366
[FL-2393][FL-2381] iButton, OneWire: move to plain C (#1068)
* iButton: getting started on the worker concept
* Hal delay: added global instructions_per_us variable
* iButton: one wire slave
* iButton: ibutton key setter
* iButton: one wire host, use ibutton_hal
* iButton\RFID: common pulse decoder concept
* iButton: cyfral decoder
* iButton: worker thread concept
* iButton: metakom decoder
* iButton: write key through worker
* iButton: worker mode holder
* iButton: worker improvements
* iButton: Cyfral encoder
* iButton: Metakom encoder
* lib: pulse protocol helpers
* iButton: Metakom decoder
* iButton: Cyfral decoder
* iButton worker: separate modes
* iButton: libs documentation
* HAL: iButton gpio modes
* iButton worker: rename modes file
* iButton worker, hal: move to LL
* iButton CLI: worker for reading and emulation commands
* iButton HAL: correct init and emulation sequence
* iButton cli: moved to plain C
* iButton: move to worker, small step to plain C
* Libs, one wire: move to plain C
* Libs: added forgotten files to compilation
* iButton writer: get rid of manual disable/enable irq
2022-03-29 16:01:56 +03:00

62 lines
2.3 KiB
C++

#include "ibutton_scene_read.h"
#include "../ibutton_app.h"
#include <dolphin/dolphin.h>
static void read_callback(void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event = {.type = iButtonEvent::Type::EventTypeWorkerRead};
app->get_view_manager()->send_event(&event);
}
void iButtonSceneRead::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
iButtonKey* key = app->get_key();
iButtonWorker* worker = app->get_key_worker();
DOLPHIN_DEED(DolphinDeedIbuttonRead);
popup_set_header(popup, "iButton", 95, 26, AlignCenter, AlignBottom);
popup_set_text(popup, "waiting\nfor key ...", 95, 30, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 5, &I_DolphinWait_61x59);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
ibutton_key_set_name(key, "");
ibutton_worker_read_set_callback(worker, read_callback, app);
ibutton_worker_read_start(worker, key);
}
bool iButtonSceneRead::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeWorkerRead) {
consumed = true;
iButtonKey* key = app->get_key();
if(ibutton_key_get_type(key) == iButtonKeyDS1990) {
if(!ibutton_key_dallas_crc_is_valid(key)) {
app->switch_to_next_scene(iButtonApp::Scene::SceneReadCRCError);
} else if(!ibutton_key_dallas_is_1990_key(key)) {
app->switch_to_next_scene(iButtonApp::Scene::SceneReadNotKeyError);
} else {
app->switch_to_next_scene(iButtonApp::Scene::SceneReadSuccess);
}
} else {
app->switch_to_next_scene(iButtonApp::Scene::SceneReadSuccess);
}
} else if(event->type == iButtonEvent::Type::EventTypeTick) {
consumed = true;
app->notify_red_blink();
}
return consumed;
}
void iButtonSceneRead::on_exit(iButtonApp* app) {
Popup* popup = app->get_view_manager()->get_popup();
ibutton_worker_stop(app->get_key_worker());
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
}