mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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bf6c6c231f
* Abstract primitive type from main logic in FuriEventLoop * Remove message_queue_i.h * Add stream buffer support for event loop * Add semaphore support for event loop * Add temporary unit test workaround * Make the linter happy * Add mutex support for event loop * Implement event subscription and unsubscription while the event loop is running * Implement edge events * Fix leftover logical errors * Add event loop timer example application * Implement flag-based edge trigger and one-shot mode * Add event loop mutex example application * Only notify the event loop if stream buffer is at or above its trigger level * Reformat comments * Add event loop stream buffer example application * Add event loop multiple elements example application * Improve event loop flag names * Remove redundant signal handler as it is already handled by the event loop * Refactor Power service, improve ViewHolder * Use ViewHolder instead of ViewDispatcher in About app * Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue() * Remove all invocations of view_dispatcher_enable_queue() * Remove app-scened-template * Remove missing library from target.json * Port Accessor app to ViewHolder * Make the linter happy * Add example_view_holder application, update ViewHolder docs * Add example_view_dispatcher application, update ViewDispatcher docs * Replace FuriSemaphore with FuriApiLock, remove workaround delay * Fix logical error * Fix another logical error * Use the sources directive to speed up compilation * Use constant define macro * Improve FuriEventLoop documentation * Improve FuriEventLoop documentation once more * Bump API Version * Gui: remove redundant checks from ViewDispatcher * Gui: remove dead ifs from ViewDispatcher Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
128 lines
3.1 KiB
C
128 lines
3.1 KiB
C
/**
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* @file view_holder.h
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* @brief GUI: ViewHolder API
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*
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* ViewHolder is used to connect a single View to a Gui instance. This is useful in smaller applications
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* with a simple user interface. If advanced view switching capabilites are required, consider using ViewDispatcher instead.
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*
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* @warning Views added to a ViewHolder MUST NOT be in a ViewStack at the same time.
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*/
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#pragma once
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#include <gui/view.h>
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#include <gui/gui.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct ViewHolder ViewHolder;
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/**
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* @brief Free callback type
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*/
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typedef void (*FreeCallback)(void* free_context);
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/**
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* @brief Back callback type
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*
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* @warning Will be called from the GUI thread
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*/
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typedef void (*BackCallback)(void* back_context);
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/**
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* @brief Allocate ViewHolder
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* @return pointer to ViewHolder instance
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*/
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ViewHolder* view_holder_alloc(void);
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/**
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* @brief Free ViewHolder and call Free callback
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*
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* @warning The current view must be unset prior to freeing a ViewHolder instance.
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*
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* @param view_holder pointer to ViewHolder
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*/
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void view_holder_free(ViewHolder* view_holder);
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/**
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* @brief Set view for ViewHolder
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*
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* Pass NULL as the view parameter to unset the current view.
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*
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* @param view_holder ViewHolder instance
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* @param view View instance
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*/
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void view_holder_set_view(ViewHolder* view_holder, View* view);
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/**
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* @brief Set Free callback
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*
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* @param view_holder ViewHolder instance
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* @param free_callback callback pointer
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* @param free_context callback context
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*/
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void view_holder_set_free_callback(
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ViewHolder* view_holder,
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FreeCallback free_callback,
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void* free_context);
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/**
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* @brief Free callback context getter.
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*
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* Useful if your Free callback is a module destructor, so you can get an instance of the module using this method.
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*
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* @param view_holder ViewHolder instance
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* @return void* free callback context
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*/
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void* view_holder_get_free_context(ViewHolder* view_holder);
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/**
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* @brief Set the back key callback.
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*
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* The callback function will be called if the user has pressed the Back key
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* and the current view did not handle this event.
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*
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* @param view_holder ViewHolder instance
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* @param back_callback pointer to the callback function
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* @param back_context pointer to a user-specific object, can be NULL
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*/
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void view_holder_set_back_callback(
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ViewHolder* view_holder,
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BackCallback back_callback,
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void* back_context);
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/**
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* @brief Attach ViewHolder to GUI
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*
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* @param view_holder ViewHolder instance
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* @param gui GUI instance to attach to
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*/
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void view_holder_attach_to_gui(ViewHolder* view_holder, Gui* gui);
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/**
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* @brief View Update Handler
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*
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* @param view View Instance
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* @param context ViewHolder instance
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*/
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void view_holder_update(View* view, void* context);
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/**
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* @brief Send ViewPort of this ViewHolder instance to front
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*
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* @param view_holder ViewHolder instance
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*/
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void view_holder_send_to_front(ViewHolder* view_holder);
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/**
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* @brief Send ViewPort of this ViewHolder instance to back
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*
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* @param view_holder ViewHolder instance
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*/
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void view_holder_send_to_back(ViewHolder* view_holder);
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#ifdef __cplusplus
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}
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#endif
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