unleashed-firmware/applications/settings/desktop_settings/desktop_settings_app.c
MX c2713eff87
New way of changing device name
Settings scene, char Validator, Idea -> by Willy-JL
Implemented by me

Kod plohoi, ochen plohoi, kto mozhet - sdelaite kak nado, esli smozhete :)
Ya luche varianta ne pridumal poka 4to
2023-05-14 05:38:00 +03:00

146 lines
5.7 KiB
C

#include <furi.h>
#include <gui/modules/popup.h>
#include <gui/scene_manager.h>
#include <toolbox/namechanger.h>
#include <flipper_format/flipper_format.h>
#include <power/power_service/power.h>
#include "desktop_settings_app.h"
#include "scenes/desktop_settings_scene.h"
#include <desktop/views/desktop_view_pin_input.h>
static bool desktop_settings_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
DesktopSettingsApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool desktop_settings_back_event_callback(void* context) {
furi_assert(context);
DesktopSettingsApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
DesktopSettingsApp* desktop_settings_app_alloc() {
DesktopSettingsApp* app = malloc(sizeof(DesktopSettingsApp));
app->gui = furi_record_open(RECORD_GUI);
app->dialogs = furi_record_open(RECORD_DIALOGS);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, desktop_settings_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, desktop_settings_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->popup = popup_alloc();
app->submenu = submenu_alloc();
app->variable_item_list = variable_item_list_alloc();
app->pin_input_view = desktop_view_pin_input_alloc();
app->pin_setup_howto_view = desktop_settings_view_pin_setup_howto_alloc();
app->pin_setup_howto2_view = desktop_settings_view_pin_setup_howto2_alloc();
view_dispatcher_add_view(
app->view_dispatcher, DesktopSettingsAppViewMenu, submenu_get_view(app->submenu));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewVarItemList,
variable_item_list_get_view(app->variable_item_list));
view_dispatcher_add_view(
app->view_dispatcher, DesktopSettingsAppViewIdPopup, popup_get_view(app->popup));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewIdPinInput,
desktop_view_pin_input_get_view(app->pin_input_view));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewIdPinSetupHowto,
desktop_settings_view_pin_setup_howto_get_view(app->pin_setup_howto_view));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewIdPinSetupHowto2,
desktop_settings_view_pin_setup_howto2_get_view(app->pin_setup_howto2_view));
// Text Input
app->text_input = text_input_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewTextInput,
text_input_get_view(app->text_input));
return app;
}
void desktop_settings_app_free(DesktopSettingsApp* app) {
furi_assert(app);
bool temp_save_name = app->save_name;
// Save name if set or remove file
if(temp_save_name) {
Storage* storage = furi_record_open(RECORD_STORAGE);
if(strcmp(app->device_name, "") == 0) {
storage_simply_remove(storage, NAMECHANGER_PATH);
} else {
FlipperFormat* file = flipper_format_file_alloc(storage);
do {
if(!flipper_format_file_open_always(file, NAMECHANGER_PATH)) break;
if(!flipper_format_write_header_cstr(file, NAMECHANGER_HEADER, NAMECHANGER_VERSION))
break;
if(!flipper_format_write_string_cstr(file, "Name", app->device_name)) break;
} while(0);
flipper_format_free(file);
}
furi_record_close(RECORD_STORAGE);
}
// Variable item list
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewVarItemList);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPopup);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinInput);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto2);
// TextInput
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewTextInput);
text_input_free(app->text_input);
variable_item_list_free(app->variable_item_list);
submenu_free(app->submenu);
popup_free(app->popup);
desktop_view_pin_input_free(app->pin_input_view);
desktop_settings_view_pin_setup_howto_free(app->pin_setup_howto_view);
desktop_settings_view_pin_setup_howto2_free(app->pin_setup_howto2_view);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Records
furi_record_close(RECORD_DIALOGS);
furi_record_close(RECORD_GUI);
free(app);
if(temp_save_name) {
power_reboot(PowerBootModeNormal);
}
}
extern int32_t desktop_settings_app(void* p) {
DesktopSettingsApp* app = desktop_settings_app_alloc();
DESKTOP_SETTINGS_LOAD(&app->settings);
if(p && (strcmp(p, DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG) == 0)) {
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetupHowto);
} else {
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneStart);
}
view_dispatcher_run(app->view_dispatcher);
desktop_settings_app_free(app);
return 0;
}