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https://github.com/DarkFlippers/unleashed-firmware.git
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91c1eaf5a8
* scene_manager: search -> search_and_switch_to previous_scene * scene_manager: add search and switch to another scene API * scene_manager: Navigation -> Back event
67 lines
2.5 KiB
C
Executable File
67 lines
2.5 KiB
C
Executable File
#include "../storage-settings.h"
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static void
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storage_settings_scene_unmounted_dialog_callback(DialogExResult result, void* context) {
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StorageSettings* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, result);
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}
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void storage_settings_scene_unmounted_on_enter(void* context) {
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StorageSettings* app = context;
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FS_Error error = storage_sd_unmount(app->fs_api);
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DialogEx* dialog_ex = app->dialog_ex;
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dialog_ex_set_left_button_text(dialog_ex, "Back");
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if(error == FSE_OK) {
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dialog_ex_set_header(dialog_ex, "SD card unmounted", 64, 10, AlignCenter, AlignCenter);
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dialog_ex_set_text(
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dialog_ex, "Now the SD card\ncan be removed.", 64, 32, AlignCenter, AlignCenter);
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notification_message(app->notification, &sequence_blink_green_100);
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} else {
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dialog_ex_set_header(
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dialog_ex, "Cannot unmount SD Card", 64, 10, AlignCenter, AlignCenter);
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dialog_ex_set_text(
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dialog_ex, storage_error_get_desc(error), 64, 32, AlignCenter, AlignCenter);
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notification_message(app->notification, &sequence_blink_red_100);
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}
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dialog_ex_set_context(dialog_ex, app);
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dialog_ex_set_result_callback(dialog_ex, storage_settings_scene_unmounted_dialog_callback);
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view_dispatcher_switch_to_view(app->view_dispatcher, StorageSettingsViewDialogEx);
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}
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bool storage_settings_scene_unmounted_on_event(void* context, SceneManagerEvent event) {
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StorageSettings* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case DialogExResultLeft:
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consumed = scene_manager_search_and_switch_to_previous_scene(
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app->scene_manager, StorageSettingsStart);
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break;
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}
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} else if(event.type == SceneManagerEventTypeBack) {
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consumed = scene_manager_search_and_switch_to_previous_scene(
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app->scene_manager, StorageSettingsStart);
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}
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return consumed;
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}
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void storage_settings_scene_unmounted_on_exit(void* context) {
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StorageSettings* app = context;
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DialogEx* dialog_ex = app->dialog_ex;
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dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
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dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
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dialog_ex_set_icon(dialog_ex, 0, 0, NULL);
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dialog_ex_set_left_button_text(dialog_ex, NULL);
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dialog_ex_set_right_button_text(dialog_ex, NULL);
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dialog_ex_set_result_callback(dialog_ex, NULL);
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dialog_ex_set_context(dialog_ex, NULL);
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}
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