unleashed-firmware/applications/storage-settings/scenes/storage-settings-scene-start.c
SG ad421a81bc
[FL-1191][FL-1524] Filesystem rework (#568)
* FS-Api: removed datetime manipulation functions and most of the file flags
* Filesystem: common proxy api
* Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance.
* Storage: sd mount and sd file open
* Storage: sd file close
* Storage: temporary test app
* Storage: free filedata on close
* Storage: sd file read and write
* Storage: added internal storage (LittleFS)
* Storage: renamed internal commands
* Storage: seek, tell, truncate, size, sync, eof
* Storage: error descriptions
* Storage: directory management api (open, close, read, rewind)
* Storage: common management api (stat, fs_stat, remove, rename, mkdir)
* Dolphin app and Notifications app now use raw storage.
* Storage: storage statuses renamed. Implemented sd card icon.
* Storage: added raw sd-card api.
* Storage settings: work started
* Assets: use new icons approach
* Storage settings: working storage settings
* Storage: completely redesigned api, no longer sticking out FS_Api
* Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file
* Storage: cli info and format commands
* Storage-cli: file list
* Storage: a simpler and more reliable api
* FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service.
* Storage-cli: accommodate to the new cli api.
* Storage: filesystem api is separated into internal and common api.
* Cli: added the ability to print the list of free heap blocks
* Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags.
* Storage settings: added the ability to benchmark the SD card.
* Gui module file select: uses new storage api
* Apps: removed deprecated sd_card_test application
* Args lib: support for enquoted arguments
* Dialogs: a new gui app for simple non-asynchronous apps
* Dialogs: view holder for easy single view work
* File worker: use new storage api
* IButton and lfrrfid apps: save keys to any storage
* Apps: fix ibutton and lfrfid stack, remove sd_card_test.
* SD filesystem: app removed
* File worker: fixed api pointer type
* Subghz: loading assets using the new storage api
* NFC: use the new storage api
* Dialogs: the better api for the message element
* Archive: use new storage api
* Irda: changed assest path, changed app path
* FileWorker: removed unused file_buf_cnt
* Storage: copying and renaming files now works between storages
* Storage cli: read, copy, remove, rename commands
* Archive: removed commented code
* Storage cli: write command
* Applications: add SRV_STORAGE and SRV_DIALOGS
* Internal-storage: removed
* Storage: improved api
* Storage app: changed api pointer from StorageApp to Storage
* Storage: better file_id handling
* Storage: more consistent errors
* Loader: support for NULL icons
* Storage: do nothing with the lfs file or directory if it is not open
* Storage: fix typo
* Storage: minor float usage cleanup, rename some symbols.
* Storage: compact doxygen comments.

Co-authored-by: あく <alleteam@gmail.com>
2021-07-23 15:20:19 +03:00

105 lines
3.8 KiB
C

#include "../storage-settings.h"
enum StorageSettingsStartSubmenuIndex {
StorageSettingsStartSubmenuIndexInternalInfo,
StorageSettingsStartSubmenuIndexSDInfo,
StorageSettingsStartSubmenuIndexUnmount,
StorageSettingsStartSubmenuIndexFormat,
StorageSettingsStartSubmenuIndexBenchy,
};
static void storage_settings_scene_start_submenu_callback(void* context, uint32_t index) {
StorageSettings* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
void storage_settings_scene_start_on_enter(void* context) {
StorageSettings* app = context;
Submenu* submenu = app->submenu;
submenu_add_item(
submenu,
"About internal storage",
StorageSettingsStartSubmenuIndexInternalInfo,
storage_settings_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"About SD Card",
StorageSettingsStartSubmenuIndexSDInfo,
storage_settings_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"Unmount SD Card",
StorageSettingsStartSubmenuIndexUnmount,
storage_settings_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"Format SD Card",
StorageSettingsStartSubmenuIndexFormat,
storage_settings_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"Benchmark SD Card",
StorageSettingsStartSubmenuIndexBenchy,
storage_settings_scene_start_submenu_callback,
app);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(app->scene_manager, StorageSettingsStart));
view_dispatcher_switch_to_view(app->view_dispatcher, StorageSettingsViewSubmenu);
}
bool storage_settings_scene_start_on_event(void* context, SceneManagerEvent event) {
StorageSettings* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case StorageSettingsStartSubmenuIndexSDInfo:
scene_manager_set_scene_state(
app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexSDInfo);
scene_manager_next_scene(app->scene_manager, StorageSettingsSDInfo);
consumed = true;
break;
case StorageSettingsStartSubmenuIndexInternalInfo:
scene_manager_set_scene_state(
app->scene_manager,
StorageSettingsStart,
StorageSettingsStartSubmenuIndexInternalInfo);
scene_manager_next_scene(app->scene_manager, StorageSettingsInternalInfo);
consumed = true;
break;
case StorageSettingsStartSubmenuIndexUnmount:
scene_manager_set_scene_state(
app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexUnmount);
scene_manager_next_scene(app->scene_manager, StorageSettingsUnmountConfirm);
consumed = true;
break;
case StorageSettingsStartSubmenuIndexFormat:
scene_manager_set_scene_state(
app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexFormat);
scene_manager_next_scene(app->scene_manager, StorageSettingsFormatConfirm);
consumed = true;
break;
case StorageSettingsStartSubmenuIndexBenchy:
scene_manager_set_scene_state(
app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexBenchy);
scene_manager_next_scene(app->scene_manager, StorageSettingsBenchmark);
consumed = true;
break;
}
}
return consumed;
}
void storage_settings_scene_start_on_exit(void* context) {
StorageSettings* app = context;
submenu_clean(app->submenu);
}