unleashed-firmware/applications/plugins/nfc_magic/scenes/nfc_magic_scene_wipe.c
gornekich bf8fd71c00
NFC magic cards support (#1966)
* nfc magic: introduce nfc app to work with magic cards
* nfc: add nfc device functions to API
* nfc magic: add bacis scenes
* nfc magic: add wrong card and write confirm scenes
* nfc magic: introduce magic lib
* nfc magic: write magic lib
* nfc magic: add write commands to magic lib
* nfc magic: work on worker
* furi_hal_nfc: add bits data exchage method to API
* nfc magic: rework with new API
* nfc magic: add check and wipe scenes
* nfc magic: add icons, gui fixes
* nfc: format python src

Co-authored-by: あく <alleteam@gmail.com>
2022-11-04 16:01:44 +09:00

91 lines
3.2 KiB
C

#include "../nfc_magic_i.h"
enum {
NfcMagicSceneWipeStateCardSearch,
NfcMagicSceneWipeStateCardFound,
};
bool nfc_magic_wipe_worker_callback(NfcMagicWorkerEvent event, void* context) {
furi_assert(context);
NfcMagic* nfc_magic = context;
view_dispatcher_send_custom_event(nfc_magic->view_dispatcher, event);
return true;
}
static void nfc_magic_scene_wipe_setup_view(NfcMagic* nfc_magic) {
Popup* popup = nfc_magic->popup;
popup_reset(popup);
uint32_t state = scene_manager_get_scene_state(nfc_magic->scene_manager, NfcMagicSceneWipe);
if(state == NfcMagicSceneWipeStateCardSearch) {
popup_set_icon(nfc_magic->popup, 0, 8, &I_NFC_manual_60x50);
popup_set_text(
nfc_magic->popup, "Apply card to\nthe back", 128, 32, AlignRight, AlignCenter);
} else {
popup_set_icon(popup, 12, 23, &I_Loading_24);
popup_set_header(popup, "Wiping\nDon't move...", 52, 32, AlignLeft, AlignCenter);
}
view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewPopup);
}
void nfc_magic_scene_wipe_on_enter(void* context) {
NfcMagic* nfc_magic = context;
scene_manager_set_scene_state(
nfc_magic->scene_manager, NfcMagicSceneWipe, NfcMagicSceneWipeStateCardSearch);
nfc_magic_scene_wipe_setup_view(nfc_magic);
// Setup and start worker
nfc_magic_worker_start(
nfc_magic->worker,
NfcMagicWorkerStateWipe,
&nfc_magic->nfc_dev->dev_data,
nfc_magic_wipe_worker_callback,
nfc_magic);
nfc_magic_blink_start(nfc_magic);
}
bool nfc_magic_scene_wipe_on_event(void* context, SceneManagerEvent event) {
NfcMagic* nfc_magic = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == NfcMagicWorkerEventSuccess) {
scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneSuccess);
consumed = true;
} else if(event.event == NfcMagicWorkerEventFail) {
scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneWipeFail);
consumed = true;
} else if(event.event == NfcMagicWorkerEventWrongCard) {
scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneNotMagic);
consumed = true;
} else if(event.event == NfcMagicWorkerEventCardDetected) {
scene_manager_set_scene_state(
nfc_magic->scene_manager, NfcMagicSceneWipe, NfcMagicSceneWipeStateCardFound);
nfc_magic_scene_wipe_setup_view(nfc_magic);
consumed = true;
} else if(event.event == NfcMagicWorkerEventNoCardDetected) {
scene_manager_set_scene_state(
nfc_magic->scene_manager, NfcMagicSceneWipe, NfcMagicSceneWipeStateCardSearch);
nfc_magic_scene_wipe_setup_view(nfc_magic);
consumed = true;
}
}
return consumed;
}
void nfc_magic_scene_wipe_on_exit(void* context) {
NfcMagic* nfc_magic = context;
nfc_magic_worker_stop(nfc_magic->worker);
scene_manager_set_scene_state(
nfc_magic->scene_manager, NfcMagicSceneWipe, NfcMagicSceneWipeStateCardSearch);
// Clear view
popup_reset(nfc_magic->popup);
nfc_magic_blink_stop(nfc_magic);
}