mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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139660d206
* Implement POC event loop tmers (not all edge cases are handled) * Use a separate ready list to allow for (re)starting and stopping of timers from callback * Improve the test application * Improve timer API and test application * Improve timeout calculation logic * Improve timer API, update documentation * Fix API usage error * Update doxygen comments * Revert the old (correct) check * Improve function naming * Check whether a timer was on the expired list before processing it * Implement tick callback * Add critical sections to improve timer consistency * Simplify event loop timer API * Remove redundant search * Refactor timer logic, use message queue * Simplify FuriEventLoopTimer API * Improve event loop timer logic * Update the f18 target * Remove superfluous clears * Correct f18 api symbols * Fix doxygen comments * Update .pvsconfig * Use a double push list instead of deque * Update .pvsconfig * Add pending callback functionality * Restore unprocessed flags when applicable * Refactor Dolphin app to use FuriEventLoop * Improve naming * Update naming some more * Fix a typo Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> * Fix wait time in example * Bump API version * Debug: multiple of 25 timings in event loop blink test * Separate FuriEventLoopTimer to its own set of files * Improve start time calculation for periodic timers * Do not use dynamic allocations for timer requests * Split the tick functionality in separate files, rearrange code * Improve timer queue handling * Properly reset GPIO pins in the test app * Properly initialise GPIO pins in the test app too * Furi: variable naming in event loop * Furi: fix spelling in event loop Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
36 lines
827 B
C
36 lines
827 B
C
#pragma once
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#include "event_loop.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct FuriEventLoopItem FuriEventLoopItem;
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/* Link between Event Loop */
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typedef struct {
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FuriEventLoopItem* item_in;
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FuriEventLoopItem* item_out;
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} FuriEventLoopLink;
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void furi_event_loop_link_notify(FuriEventLoopLink* instance, FuriEventLoopEvent event);
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/* Contract between event loop and an object */
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typedef FuriEventLoopLink* (*FuriEventLoopContractGetLink)(void* object);
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typedef uint32_t (*FuriEventLoopContractGetLevel)(void* object, FuriEventLoopEvent event);
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typedef struct {
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const FuriEventLoopContractGetLink get_link;
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const FuriEventLoopContractGetLevel get_level;
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} FuriEventLoopContract;
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bool furi_event_loop_signal_callback(uint32_t signal, void* arg, void* context);
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#ifdef __cplusplus
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}
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#endif
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