unleashed-firmware/applications/gui/view_dispatcher.h
あく 84f46e670a
[FL-1254] ViewDispatcher improvements, SubGhz cli and certification preparation (#482)
* Add more more frequencees and change ok key bahavior to toggle
* GUI: add queue support to ViewDispatcher
* SubGhz: basic cli
* SubGHz: pt send cli
* SubGhz: carrier cli commands.
* Fix irda test data merge artifacts
2021-05-25 13:19:07 +03:00

79 lines
2.2 KiB
C

#pragma once
#include "view.h"
#include "gui.h"
#ifdef __cplusplus
extern "C" {
#endif
/** ViewDispatcher view_port placement
*/
typedef enum {
ViewDispatcherTypeNone, /**< Special layer for internal use only */
ViewDispatcherTypeWindow, /**< Main view_port layer, status bar is shown */
ViewDispatcherTypeFullscreen /**< Fullscreen view_port layer */
} ViewDispatcherType;
typedef struct ViewDispatcher ViewDispatcher;
/** Allocate ViewDispatcher instance
* @return pointer to ViewDispatcher instance
*/
ViewDispatcher* view_dispatcher_alloc();
/** Free ViewDispatcher instance
* @param view_dispatcher pointer to ViewDispatcher
*/
void view_dispatcher_free(ViewDispatcher* view_dispatcher);
/** Enable queue support
* If queue enabled all input events will be dispatched throw internal queue
* @param view_dispatcher ViewDispatcher instance
*/
void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher);
/** Run ViewDispatcher
* Use only after queue enabled
* @param view_dispatcher ViewDispatcher instance
*/
void view_dispatcher_run(ViewDispatcher* view_dispatcher);
/** Stop ViewDispatcher
* Use only after queue enabled
* @param view_dispatcher ViewDispatcher instance
*/
void view_dispatcher_stop(ViewDispatcher* view_dispatcher);
/** Add view to ViewDispatcher
* @param view_dispatcher, ViewDispatcher instance
* @param view_id View id to register
* @param view View instance
*/
void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view);
/** Remove view from ViewDispatcher
* @param view_dispatcher ViewDispatcher instance
* @param view_id View id to remove
*/
void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
/** Switch to View
* @param view_dispatcher ViewDispatcher instance
* @param view_id View id to register
*/
void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
/** Attach ViewDispatcher to GUI
* @param view_dispatcher ViewDispatcher instance
* @param gui GUI instance to attach to
*/
void view_dispatcher_attach_to_gui(
ViewDispatcher* view_dispatcher,
Gui* gui,
ViewDispatcherType type);
#ifdef __cplusplus
}
#endif