mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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139 lines
5.5 KiB
C
139 lines
5.5 KiB
C
#include "../uart_terminal_app_i.h"
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// For each command, define whether additional arguments are needed
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// (enabling text input to fill them out), and whether the console
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// text box should focus at the start of the output or the end
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typedef enum { NO_ARGS = 0, INPUT_ARGS, TOGGLE_ARGS } InputArgs;
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typedef enum { FOCUS_CONSOLE_END = 0, FOCUS_CONSOLE_START, FOCUS_CONSOLE_TOGGLE } FocusConsole;
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#define SHOW_STOPSCAN_TIP (true)
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#define NO_TIP (false)
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#define MAX_OPTIONS (9)
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typedef struct {
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const char* item_string;
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const char* options_menu[MAX_OPTIONS];
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int num_options_menu;
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const char* actual_commands[MAX_OPTIONS];
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InputArgs needs_keyboard;
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FocusConsole focus_console;
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bool show_stopscan_tip;
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} UART_TerminalItem;
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// NUM_MENU_ITEMS defined in uart_terminal_app_i.h - if you add an entry here, increment it!
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const UART_TerminalItem items[NUM_MENU_ITEMS] = {
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{"Console",
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{"115200", "2400", "9600", "19200", "38400", "57600", "230400", "460800", "921600"},
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9,
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{"115200", "2400", "9600", "19200", "38400", "57600", "230400", "460800", "921600"},
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NO_ARGS,
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FOCUS_CONSOLE_END,
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NO_TIP},
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{"Send command", {""}, 1, {""}, INPUT_ARGS, FOCUS_CONSOLE_END, NO_TIP},
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{"Send AT command", {""}, 1, {"AT"}, INPUT_ARGS, FOCUS_CONSOLE_END, NO_TIP},
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{"Fast cmd",
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{"help", "uptime", "date", "df -h", "ps", "dmesg", "reboot", "poweroff"},
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8,
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{"help", "uptime", "date", "df -h", "ps", "dmesg", "reboot", "poweroff"},
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INPUT_ARGS,
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FOCUS_CONSOLE_END,
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NO_TIP},
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{"Help", {""}, 1, {"help"}, NO_ARGS, FOCUS_CONSOLE_START, SHOW_STOPSCAN_TIP},
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};
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static void uart_terminal_scene_start_var_list_enter_callback(void* context, uint32_t index) {
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furi_assert(context);
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UART_TerminalApp* app = context;
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furi_assert(index < NUM_MENU_ITEMS);
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const UART_TerminalItem* item = &items[index];
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const int selected_option_index = app->selected_option_index[index];
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furi_assert(selected_option_index < item->num_options_menu);
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app->selected_tx_string = item->actual_commands[selected_option_index];
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app->is_command = (1 <= index);
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app->is_custom_tx_string = false;
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app->selected_menu_index = index;
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app->focus_console_start = (item->focus_console == FOCUS_CONSOLE_TOGGLE) ?
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(selected_option_index == 0) :
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item->focus_console;
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app->show_stopscan_tip = item->show_stopscan_tip;
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bool needs_keyboard = (item->needs_keyboard == TOGGLE_ARGS) ? (selected_option_index != 0) :
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item->needs_keyboard;
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if(needs_keyboard) {
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view_dispatcher_send_custom_event(app->view_dispatcher, UART_TerminalEventStartKeyboard);
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} else {
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view_dispatcher_send_custom_event(app->view_dispatcher, UART_TerminalEventStartConsole);
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}
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}
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static void uart_terminal_scene_start_var_list_change_callback(VariableItem* item) {
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furi_assert(item);
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UART_TerminalApp* app = variable_item_get_context(item);
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furi_assert(app);
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const UART_TerminalItem* menu_item = &items[app->selected_menu_index];
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uint8_t item_index = variable_item_get_current_value_index(item);
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furi_assert(item_index < menu_item->num_options_menu);
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variable_item_set_current_value_text(item, menu_item->options_menu[item_index]);
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app->selected_option_index[app->selected_menu_index] = item_index;
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}
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void uart_terminal_scene_start_on_enter(void* context) {
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UART_TerminalApp* app = context;
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VariableItemList* var_item_list = app->var_item_list;
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variable_item_list_set_enter_callback(
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var_item_list, uart_terminal_scene_start_var_list_enter_callback, app);
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VariableItem* item;
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for(int i = 0; i < NUM_MENU_ITEMS; ++i) {
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item = variable_item_list_add(
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var_item_list,
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items[i].item_string,
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items[i].num_options_menu,
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uart_terminal_scene_start_var_list_change_callback,
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app);
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variable_item_set_current_value_index(item, app->selected_option_index[i]);
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variable_item_set_current_value_text(
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item, items[i].options_menu[app->selected_option_index[i]]);
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}
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variable_item_list_set_selected_item(
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var_item_list, scene_manager_get_scene_state(app->scene_manager, UART_TerminalSceneStart));
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view_dispatcher_switch_to_view(app->view_dispatcher, UART_TerminalAppViewVarItemList);
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}
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bool uart_terminal_scene_start_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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UART_TerminalApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == UART_TerminalEventStartKeyboard) {
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scene_manager_set_scene_state(
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app->scene_manager, UART_TerminalSceneStart, app->selected_menu_index);
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scene_manager_next_scene(app->scene_manager, UART_TerminalAppViewTextInput);
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} else if(event.event == UART_TerminalEventStartConsole) {
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scene_manager_set_scene_state(
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app->scene_manager, UART_TerminalSceneStart, app->selected_menu_index);
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scene_manager_next_scene(app->scene_manager, UART_TerminalAppViewConsoleOutput);
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}
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consumed = true;
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} else if(event.type == SceneManagerEventTypeTick) {
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app->selected_menu_index = variable_item_list_get_selected_item_index(app->var_item_list);
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consumed = true;
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}
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return consumed;
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}
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void uart_terminal_scene_start_on_exit(void* context) {
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UART_TerminalApp* app = context;
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variable_item_list_reset(app->var_item_list);
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}
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