mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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139660d206
* Implement POC event loop tmers (not all edge cases are handled) * Use a separate ready list to allow for (re)starting and stopping of timers from callback * Improve the test application * Improve timer API and test application * Improve timeout calculation logic * Improve timer API, update documentation * Fix API usage error * Update doxygen comments * Revert the old (correct) check * Improve function naming * Check whether a timer was on the expired list before processing it * Implement tick callback * Add critical sections to improve timer consistency * Simplify event loop timer API * Remove redundant search * Refactor timer logic, use message queue * Simplify FuriEventLoopTimer API * Improve event loop timer logic * Update the f18 target * Remove superfluous clears * Correct f18 api symbols * Fix doxygen comments * Update .pvsconfig * Use a double push list instead of deque * Update .pvsconfig * Add pending callback functionality * Restore unprocessed flags when applicable * Refactor Dolphin app to use FuriEventLoop * Improve naming * Update naming some more * Fix a typo Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> * Fix wait time in example * Bump API version * Debug: multiple of 25 timings in event loop blink test * Separate FuriEventLoopTimer to its own set of files * Improve start time calculation for periodic timers * Do not use dynamic allocations for timer requests * Split the tick functionality in separate files, rearrange code * Improve timer queue handling * Properly reset GPIO pins in the test app * Properly initialise GPIO pins in the test app too * Furi: variable naming in event loop * Furi: fix spelling in event loop Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
51 lines
969 B
C
51 lines
969 B
C
#pragma once
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#include <stdbool.h>
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#include <core/pubsub.h>
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#include "helpers/dolphin_deed.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define RECORD_DOLPHIN "dolphin"
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typedef struct Dolphin Dolphin;
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typedef struct {
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uint32_t icounter;
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uint32_t butthurt;
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uint64_t timestamp;
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uint8_t level;
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bool level_up_is_pending;
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} DolphinStats;
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typedef enum {
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DolphinPubsubEventUpdate,
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} DolphinPubsubEvent;
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/** Deed complete notification. Call it on deed completion.
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* See dolphin_deed.h for available deeds. In futures it will become part of assets.
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* Thread safe, async
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*/
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void dolphin_deed(DolphinDeed deed);
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/** Retrieve dolphin stats
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* Thread safe, blocking
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*/
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DolphinStats dolphin_stats(Dolphin* dolphin);
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/** Flush dolphin queue and save state
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* Thread safe, blocking
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*/
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void dolphin_flush(Dolphin* dolphin);
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void dolphin_upgrade_level(Dolphin* dolphin);
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FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);
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#ifdef __cplusplus
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}
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#endif
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