unleashed-firmware/applications/services/gui/view_port.h
あく acc39a4bc0
Api Symbols: replace asserts with checks (#3507)
* Api Symbols: replace asserts with checks
* Api Symbols: replace asserts with checks part 2
* Update no args function signatures with void, to help compiler to track incorrect usage
* More unavoidable void
* Update PVS config and code to make it happy
* Format sources
* nfc: fix checks
* dead code cleanup & include fixes

Co-authored-by: gornekich <n.gorbadey@gmail.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: hedger <hedger@nanode.su>
2024-03-19 23:43:52 +09:00

111 lines
2.9 KiB
C

/**
* @file view_port.h
* GUI: ViewPort API
*/
#pragma once
#include <input/input.h>
#include "canvas.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ViewPort ViewPort;
typedef enum {
ViewPortOrientationHorizontal,
ViewPortOrientationHorizontalFlip,
ViewPortOrientationVertical,
ViewPortOrientationVerticalFlip,
ViewPortOrientationMAX, /**< Special value, don't use it */
} ViewPortOrientation;
/** ViewPort Draw callback
* @warning called from GUI thread
*/
typedef void (*ViewPortDrawCallback)(Canvas* canvas, void* context);
/** ViewPort Input callback
* @warning called from GUI thread
*/
typedef void (*ViewPortInputCallback)(InputEvent* event, void* context);
/** ViewPort allocator
*
* always returns view_port or stops system if not enough memory.
*
* @return ViewPort instance
*/
ViewPort* view_port_alloc(void);
/** ViewPort deallocator
*
* Ensure that view_port was unregistered in GUI system before use.
*
* @param view_port ViewPort instance
*/
void view_port_free(ViewPort* view_port);
/** Set view_port width.
*
* Will be used to limit canvas drawing area and autolayout feature.
*
* @param view_port ViewPort instance
* @param width wanted width, 0 - auto.
*/
void view_port_set_width(ViewPort* view_port, uint8_t width);
uint8_t view_port_get_width(const ViewPort* view_port);
/** Set view_port height.
*
* Will be used to limit canvas drawing area and autolayout feature.
*
* @param view_port ViewPort instance
* @param height wanted height, 0 - auto.
*/
void view_port_set_height(ViewPort* view_port, uint8_t height);
uint8_t view_port_get_height(const ViewPort* view_port);
/** Enable or disable view_port rendering.
*
* @param view_port ViewPort instance
* @param enabled Indicates if enabled
* @warning automatically dispatches update event
*/
void view_port_enabled_set(ViewPort* view_port, bool enabled);
bool view_port_is_enabled(const ViewPort* view_port);
/** ViewPort event callbacks
*
* @param view_port ViewPort instance
* @param callback appropriate callback function
* @param context context to pass to callback
*/
void view_port_draw_callback_set(ViewPort* view_port, ViewPortDrawCallback callback, void* context);
void view_port_input_callback_set(
ViewPort* view_port,
ViewPortInputCallback callback,
void* context);
/** Emit update signal to GUI system.
*
* Rendering will happen later after GUI system process signal.
*
* @param view_port ViewPort instance
*/
void view_port_update(ViewPort* view_port);
/** Set ViewPort orientation.
*
* @param view_port ViewPort instance
* @param orientation display orientation, horizontal or vertical.
*/
void view_port_set_orientation(ViewPort* view_port, ViewPortOrientation orientation);
ViewPortOrientation view_port_get_orientation(const ViewPort* view_port);
#ifdef __cplusplus
}
#endif