unleashed-firmware/applications/app-loader/app-loader.c
あく d3ff787864
GUI: abolish API injection into instances. (#265)
* GUI: abolish API injection into instances. Update usage by 3rd party apps.
* GUI: update documentation. Cleanup api usage. Adjust status bar item spacing.
2020-12-14 13:50:32 +03:00

186 lines
5.8 KiB
C

#include "flipper_v2.h"
#include <cli/cli.h>
#include <gui/gui.h>
#include "menu/menu.h"
#include "menu/menu_item.h"
#include "applications.h"
#include <assets_icons.h>
typedef struct {
FuriApp* handler;
Widget* widget;
const FlipperStartupApp* current_app;
} AppLoaderState;
typedef struct {
AppLoaderState* state;
const FlipperStartupApp* app;
} AppLoaderContext;
// TODO add mutex for contex
static void render_callback(Canvas* canvas, void* _ctx) {
AppLoaderState* ctx = (AppLoaderState*)_ctx;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 32, ctx->current_app->name);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 44, "press back to exit");
}
static void input_callback(InputEvent* input_event, void* _ctx) {
AppLoaderState* ctx = (AppLoaderState*)_ctx;
if(input_event->state && input_event->input == InputBack) {
furiac_kill(ctx->handler);
widget_enabled_set(ctx->widget, false);
}
}
static void handle_menu(void* _ctx) {
AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
if(ctx->app->app == NULL) return;
widget_enabled_set(ctx->state->widget, true);
// TODO how to call this?
// furiac_wait_libs(&FLIPPER_STARTUP[i].libs);
ctx->state->current_app = ctx->app;
ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL);
}
static void handle_cli(string_t args, void* _ctx) {
AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
if(ctx->app->app == NULL) return;
cli_print("Starting furi application\r\n");
ctx->state->current_app = ctx->app;
ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL);
cli_print("Press any key to kill application");
char c;
cli_read(&c, 1);
furiac_kill(ctx->state->handler);
}
void app_loader(void* p) {
osThreadId_t self_id = osThreadGetId();
furi_check(self_id);
AppLoaderState state;
state.handler = NULL;
state.widget = widget_alloc();
widget_enabled_set(state.widget, false);
widget_draw_callback_set(state.widget, render_callback, &state);
widget_input_callback_set(state.widget, input_callback, &state);
ValueMutex* menu_mutex = furi_open("menu");
if(menu_mutex == NULL) {
printf("menu is not available\n");
furiac_exit(NULL);
}
Cli* cli = furi_open("cli");
// Open GUI and register widget
Gui* gui = furi_open("gui");
if(gui == NULL) {
printf("gui is not available\n");
furiac_exit(NULL);
}
gui_add_widget(gui, state.widget, GuiLayerFullscreen);
// FURI startup
const size_t flipper_app_count = sizeof(FLIPPER_APPS) / sizeof(FLIPPER_APPS[0]);
const size_t flipper_plugins_count = sizeof(FLIPPER_PLUGINS) / sizeof(FLIPPER_PLUGINS[0]);
// Main menu
with_value_mutex(
menu_mutex, (Menu * menu) {
for(size_t i = 0; i < flipper_app_count; i++) {
AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
ctx->state = &state;
ctx->app = &FLIPPER_APPS[i];
menu_item_add(
menu,
menu_item_alloc_function(
FLIPPER_APPS[i].name,
assets_icons_get(FLIPPER_APPS[i].icon),
handle_menu,
ctx));
// Add cli command
if(cli) {
string_t cli_name;
string_init_set_str(cli_name, "app_");
string_cat_str(cli_name, FLIPPER_APPS[i].name);
cli_add_command(cli, string_get_cstr(cli_name), handle_cli, ctx);
string_clear(cli_name);
}
}
});
with_value_mutex(
menu_mutex, (Menu * menu) {
menu_item_add(
menu, menu_item_alloc_function("U2F", assets_icons_get(A_U2F_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function(
"File Manager", assets_icons_get(A_FileManager_14), NULL, NULL));
menu_item_add(
menu, menu_item_alloc_function("Games", assets_icons_get(A_Games_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function("Passport", assets_icons_get(A_Passport_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function("Settings", assets_icons_get(A_Settings_14), NULL, NULL));
});
// plugins
with_value_mutex(
menu_mutex, (Menu * menu) {
MenuItem* menu_plugins =
menu_item_alloc_menu("Plugins", assets_icons_get(A_Plugins_14));
for(size_t i = 0; i < flipper_plugins_count; i++) {
AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
ctx->state = &state;
ctx->app = &FLIPPER_PLUGINS[i];
menu_item_subitem_add(
menu_plugins,
menu_item_alloc_function(
FLIPPER_PLUGINS[i].name,
assets_icons_get(FLIPPER_PLUGINS[i].icon),
handle_menu,
ctx));
// Add cli command
if(cli) {
string_t cli_name;
string_init_set_str(cli_name, "app_");
string_cat_str(cli_name, FLIPPER_PLUGINS[i].name);
cli_add_command(cli, string_get_cstr(cli_name), handle_cli, ctx);
string_clear(cli_name);
}
}
menu_item_add(menu, menu_plugins);
});
printf("[app loader] start\n");
osThreadSuspend(self_id);
}