unleashed-firmware/lib/flipper_format/SConscript
hedger c3ececcf96
[FL-3174] Dolphin builder in ufbt; minor ufbt/fbt improvements (#2601)
* ufbt: added "dolphin_ext" target (expects "external" subfolder in cwd with dolphin assets); cleaned up unused code
* ufbt: codestyle fixes
* scripts: fixed style according to ruff linter
* scripts: additional cleanup & codestyle fixes
* github: pass target hw code when installing local SDK with ufbt
* ufbt: added error message for missing folder in dolphin builder
* scripts: more linter fixes
* sdk: added flipper_format_stream; ufbt: support for --extra-define
* fbt: reduced amount of global defines
* scripts, fbt: rearranged imports

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-05-03 14:48:49 +09:00

31 lines
555 B
Python

Import("env")
env.Append(
CPPPATH=[
"#/lib/flipper_format",
],
SDK_HEADERS=[
File("flipper_format.h"),
File("flipper_format_i.h"),
File("flipper_format_stream.h"),
],
)
libenv = env.Clone(FW_LIB_NAME="flipperformat")
libenv.ApplyLibFlags()
if libenv["RAM_EXEC"]:
libenv.Append(
CPPDEFINES=[
"FLIPPER_STREAM_LITE",
],
)
sources = libenv.GlobRecursive("*.c")
lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources)
libenv.Install("${LIB_DIST_DIR}", lib)
Return("lib")