mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-16 09:12:39 +03:00
efded63bcb
* USB-UART: new gui * Furi: use furi_console for logging instead of printf. * CDC: calling open/close callbacks on interface change * fix vcp_tx block on disconnect * USB mode set by struct pointer * FuriHal: proper event sequence on vcp reconnect * disable debug prints * HAL: add context to UART IRQ's * Context usage in UART IRQ and CDC callbacks * USB-UART: geting rid of baudrate limitations * FuriHal: remove struct pollutant in usb api. Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
100 lines
3.1 KiB
C
100 lines
3.1 KiB
C
#include "gpio_app_i.h"
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#include <furi.h>
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#include <furi-hal.h>
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static bool gpio_app_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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GpioApp* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool gpio_app_back_event_callback(void* context) {
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furi_assert(context);
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GpioApp* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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static void gpio_app_tick_event_callback(void* context) {
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furi_assert(context);
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GpioApp* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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GpioApp* gpio_app_alloc() {
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GpioApp* app = furi_alloc(sizeof(GpioApp));
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app->gui = furi_record_open("gui");
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&gpio_scene_handlers, app);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, gpio_app_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, gpio_app_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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app->view_dispatcher, gpio_app_tick_event_callback, 100);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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app->notifications = furi_record_open("notification");
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app->var_item_list = variable_item_list_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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GpioAppViewVarItemList,
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variable_item_list_get_view(app->var_item_list));
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app->gpio_test = gpio_test_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, GpioAppViewGpioTest, gpio_test_get_view(app->gpio_test));
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app->gpio_usb_uart = gpio_usb_uart_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, GpioAppViewUsbUart, gpio_usb_uart_get_view(app->gpio_usb_uart));
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view_dispatcher_add_view(
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app->view_dispatcher,
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GpioAppViewUsbUartCfg,
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variable_item_list_get_view(app->var_item_list));
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scene_manager_next_scene(app->scene_manager, GpioSceneStart);
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return app;
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}
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void gpio_app_free(GpioApp* app) {
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furi_assert(app);
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// Views
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view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewVarItemList);
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view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewGpioTest);
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view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewUsbUart);
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view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewUsbUartCfg);
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variable_item_list_free(app->var_item_list);
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gpio_test_free(app->gpio_test);
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gpio_usb_uart_free(app->gpio_usb_uart);
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// View dispatcher
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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// Close records
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furi_record_close("gui");
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furi_record_close("notification");
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free(app);
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}
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int32_t gpio_app(void* p) {
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GpioApp* gpio_app = gpio_app_alloc();
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view_dispatcher_run(gpio_app->view_dispatcher);
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gpio_app_free(gpio_app);
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return 0;
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}
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