mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-01 10:04:03 +03:00
01434265f6
* Disable USART in sleep * Restore UART state on suspend/resume * FuriHal: Enable stop mode and add insomnia to I2C and SPI * Remove IDLE interrupt * FuriHal: add FPU isr and disable all FPU interrupt, add core2 stop mode configuration on deep sleep * FuriHal: tie stop mode debug with debug rtc flag * FuriHal: adjust flash latency on clock switch, tie mcu debug with RTC debug flag * FuriHal: move resource init to early stage * Add EXTI pending check, enable debug traps with compile-time flag * Wrap sleep debug functions in conditional compilation * Remove erroneous changed * Do not use CSS, remove it from everywhere * Enable/disable USB on VBUS connect (prototype) * FuriHal: add LPMS and DEEPSLEEP magic, workaround state inconsistency between cores * FuriHal: honor c1 LMPS * USB mode switch fix * Applications: add flags and insomnia bypass system * Correct spelling * FuriHal: cleanup insomnia usage, reset sleep flags on wakeup, add shutdown api * FuriHal: extra check on reinit request * FuriHal: rename gpio_display_rst pin to gpio_display_rst_n * FuriHal: add debug HAL * FuriHal: add some magic to core2 reload procedure, fix issue with crash on ble keyboard exit * FuriHal: cleanup ble glue, add BLE_GLUE_DEBUG flag * FuriHal: ble reinit API, move os timer to LPTIM1 for deep sleep capability, shutdown that works * FuriHal: take insomnia while shutdown * Remove USB switch on/off on VBUS change * Better tick skew handling * Improve tick consistency under load * Add USB_HP dummy IRQ handler * Move interrupt check closer to sleep * Clean up includes * Re-enable Insomnia globally * FuriHal: enable CSS * FuriHal: remove questionable core2 clock shenanigans * FuriHal: use core1 RCC registers in idle timer config * FuriHal: return back CSS handlers, add lptim isr dispatching Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: nminaylov <nm29719@gmail.com>
141 lines
3.4 KiB
C++
141 lines
3.4 KiB
C++
#include "accessor_app.h"
|
|
#include <furi.h>
|
|
#include <furi_hal.h>
|
|
#include <stdarg.h>
|
|
|
|
void AccessorApp::run(void) {
|
|
AccessorEvent event;
|
|
bool consumed;
|
|
bool exit = false;
|
|
|
|
wiegand.begin();
|
|
onewire_host_start(onewire_host);
|
|
|
|
scenes[current_scene]->on_enter(this);
|
|
|
|
while(!exit) {
|
|
view.receive_event(&event);
|
|
|
|
consumed = scenes[current_scene]->on_event(this, &event);
|
|
|
|
if(!consumed) {
|
|
if(event.type == AccessorEvent::Type::Back) {
|
|
exit = switch_to_previous_scene();
|
|
}
|
|
}
|
|
};
|
|
|
|
scenes[current_scene]->on_exit(this);
|
|
|
|
wiegand.end();
|
|
onewire_host_stop(onewire_host);
|
|
}
|
|
|
|
AccessorApp::AccessorApp() {
|
|
notification = static_cast<NotificationApp*>(furi_record_open("notification"));
|
|
onewire_host = onewire_host_alloc();
|
|
furi_hal_power_enable_otg();
|
|
}
|
|
|
|
AccessorApp::~AccessorApp() {
|
|
furi_hal_power_disable_otg();
|
|
furi_record_close("notification");
|
|
onewire_host_free(onewire_host);
|
|
}
|
|
|
|
AccessorAppViewManager* AccessorApp::get_view_manager() {
|
|
return &view;
|
|
}
|
|
|
|
void AccessorApp::switch_to_next_scene(Scene next_scene) {
|
|
previous_scenes_list.push_front(current_scene);
|
|
|
|
if(next_scene != Scene::Exit) {
|
|
scenes[current_scene]->on_exit(this);
|
|
current_scene = next_scene;
|
|
scenes[current_scene]->on_enter(this);
|
|
}
|
|
}
|
|
|
|
void AccessorApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
|
|
Scene previous_scene = Scene::Start;
|
|
bool scene_found = false;
|
|
|
|
while(!scene_found) {
|
|
previous_scene = get_previous_scene();
|
|
for(Scene element : scenes_list) {
|
|
if(previous_scene == element || previous_scene == Scene::Start) {
|
|
scene_found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
scenes[current_scene]->on_exit(this);
|
|
current_scene = previous_scene;
|
|
scenes[current_scene]->on_enter(this);
|
|
}
|
|
|
|
bool AccessorApp::switch_to_previous_scene(uint8_t count) {
|
|
Scene previous_scene = Scene::Start;
|
|
|
|
for(uint8_t i = 0; i < count; i++) {
|
|
previous_scene = get_previous_scene();
|
|
if(previous_scene == Scene::Exit) break;
|
|
}
|
|
|
|
if(previous_scene == Scene::Exit) {
|
|
return true;
|
|
} else {
|
|
scenes[current_scene]->on_exit(this);
|
|
current_scene = previous_scene;
|
|
scenes[current_scene]->on_enter(this);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
AccessorApp::Scene AccessorApp::get_previous_scene() {
|
|
Scene scene = previous_scenes_list.front();
|
|
previous_scenes_list.pop_front();
|
|
return scene;
|
|
}
|
|
|
|
/***************************** NOTIFY *******************************/
|
|
|
|
void AccessorApp::notify_green_blink() {
|
|
notification_message(notification, &sequence_blink_green_10);
|
|
}
|
|
|
|
void AccessorApp::notify_success() {
|
|
notification_message(notification, &sequence_success);
|
|
}
|
|
|
|
/*************************** TEXT STORE *****************************/
|
|
|
|
char* AccessorApp::get_text_store() {
|
|
return text_store;
|
|
}
|
|
|
|
uint8_t AccessorApp::get_text_store_size() {
|
|
return text_store_size;
|
|
}
|
|
|
|
void AccessorApp::set_text_store(const char* text...) {
|
|
va_list args;
|
|
va_start(args, text);
|
|
|
|
vsnprintf(text_store, text_store_size, text, args);
|
|
|
|
va_end(args);
|
|
}
|
|
|
|
/*************************** APP RESOURCES *****************************/
|
|
|
|
WIEGAND* AccessorApp::get_wiegand() {
|
|
return &wiegand;
|
|
}
|
|
|
|
OneWireHost* AccessorApp::get_one_wire() {
|
|
return onewire_host;
|
|
}
|