unleashed-firmware/applications/gui/modules/text_input.h
gornekich 23ff6723cf
[FL-2204] Bluetooth forget devices (#967)
* bt: update connection parameters
* bt: set correct connection latency and timeout
* gui popup: add clean method
* furi_hal_bt: add connection parameters request, clear database
* bt: add forget bonded devices API
* bt_settings: add forget bonded devices GUI
* bt: rework pin code show with view port to hide view
* bt: support conn parameters for different profiles
* furi_hal_bt: sync f6 target
* target f6: fix build
* bt: format sources
* furi_hal_bt: update connection parameters
* bt: update connection params, fix GUI
* FuriHal: fix spelling
* Refactoring: rename _clean to _reset

Co-authored-by: あく <alleteam@gmail.com>
2022-01-21 20:32:03 +03:00

88 lines
2.3 KiB
C

/**
* @file text_input.h
* GUI: TextInput keybord view module API
*/
#pragma once
#include <gui/view.h>
#include "validators.h"
#include <m-string.h>
#ifdef __cplusplus
extern "C" {
#endif
/** Text input anonymous structure */
typedef struct TextInput TextInput;
typedef void (*TextInputCallback)(void* context);
typedef bool (*TextInputValidatorCallback)(const char* text, string_t error, void* context);
/** Allocate and initialize text input
*
* This text input is used to enter string
*
* @return TextInput instance
*/
TextInput* text_input_alloc();
/** Deinitialize and free text input
*
* @param text_input TextInput instance
*/
void text_input_free(TextInput* text_input);
/** Clean text input view Note: this function does not free memory
*
* @param text_input Text input instance
*/
void text_input_reset(TextInput* text_input);
/** Get text input view
*
* @param text_input TextInput instance
*
* @return View instance that can be used for embedding
*/
View* text_input_get_view(TextInput* text_input);
/** Set text input result callback
*
* @param text_input TextInput instance
* @param callback callback fn
* @param callback_context callback context
* @param text_buffer pointer to YOUR text buffer, that we going
* to modify
* @param text_buffer_size YOUR text buffer size in bytes. Max string
* length will be text_buffer_size-1.
* @param clear_default_text clear text from text_buffer on first OK
* event
*/
void text_input_set_result_callback(
TextInput* text_input,
TextInputCallback callback,
void* callback_context,
char* text_buffer,
size_t text_buffer_size,
bool clear_default_text);
void text_input_set_validator(
TextInput* text_input,
TextInputValidatorCallback callback,
void* callback_context);
TextInputValidatorCallback text_input_get_validator_callback(TextInput* text_input);
void* text_input_get_validator_callback_context(TextInput* text_input);
/** Set text input header text
*
* @param text_input TextInput instance
* @param text text to be shown
*/
void text_input_set_header_text(TextInput* text_input, const char* text);
#ifdef __cplusplus
}
#endif