unleashed-firmware/applications/main/infrared/scenes/infrared_scene_edit_delete_done.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

49 lines
1.8 KiB
C

#include "../infrared_i.h"
void infrared_scene_edit_delete_done_on_enter(void* context) {
Infrared* infrared = context;
Popup* popup = infrared->popup;
popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_callback(popup, infrared_popup_closed_callback);
popup_set_context(popup, context);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
}
bool infrared_scene_edit_delete_done_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
SceneManager* scene_manager = infrared->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == InfraredCustomEventTypePopupClosed) {
const InfraredEditTarget edit_target = infrared->app_state.edit_target;
if(edit_target == InfraredEditTargetButton) {
scene_manager_search_and_switch_to_previous_scene(
scene_manager, InfraredSceneRemote);
} else if(edit_target == InfraredEditTargetRemote) {
const uint32_t possible_scenes[] = {InfraredSceneStart, InfraredSceneRemoteList};
if(!scene_manager_search_and_switch_to_previous_scene_one_of(
scene_manager, possible_scenes, COUNT_OF(possible_scenes))) {
view_dispatcher_stop(infrared->view_dispatcher);
}
} else {
furi_assert(0);
}
consumed = true;
}
}
return consumed;
}
void infrared_scene_edit_delete_done_on_exit(void* context) {
Infrared* infrared = context;
UNUSED(infrared);
}