mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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a8acfcabb4
* Add skeleton for infrared C port, rename old app * Add scene stubs * Add more views * Misc changes * Add remote and signal class stubs * Complete infrared signal class * Add remote button class stub * Check if button contains a signal during destruction * Complete infrared signal class more * Implement remote storing * Implement remote loading * Fix error handling * Implement remote transmitting * Rename scene * Canonise event consumption * Implement remote learning (stub) * Implement learn success screen (stub) * Implement AskBack scene * Improve remote saving&loading * Fix remote file name * Add LearnDone scene * Switch from Remote scene correctly * Add SceneButtonSelect * Remove unneeded assert * Add new SceneManager method * Use new SceneManager method in Infrared * Implement renaming of buttons and remotes * Implement deleting of buttons and remotes * Add universal remotes list * Add brute force code * Brute force code improvements * Partially implement Universal Remote GUI * Fix wrong singnal handling * Fully implement Universal Remote * Use standard custom events everywhere * Return infrared CLI * Remove old Infrared app * Change container name * Fix scene order * Put ButtonPanel into stack only when needed * Show loading animation during slow operations * Do not hardcode Loading widget coordinates * Switch Loading widget orientation as needed * Save Start scene state * Save Remote scene state * Save Edit scene state * Save EditButtonSelect scene state * Do not use scene state * Use string_t instead of const char* for brevity * Fix memory leak * Fix saving raw remotes * Add Infrared debug menu * Add debug view * Move Infrared monitor into Infrared application * Remove old Infrared monitor app * Use common signal received callback everywhere
52 lines
1.5 KiB
C
52 lines
1.5 KiB
C
#pragma once
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#include <stdint.h>
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#include <stddef.h>
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enum InfraredCustomEventType {
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// Reserve first 100 events for button types and indexes, starting from 0
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InfraredCustomEventTypeReserved = 100,
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InfraredCustomEventTypeMenuSelected,
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InfraredCustomEventTypeTransmitStarted,
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InfraredCustomEventTypeTransmitStopped,
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InfraredCustomEventTypeSignalReceived,
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InfraredCustomEventTypeTextEditDone,
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InfraredCustomEventTypePopupTimeout,
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InfraredCustomEventTypeButtonSelected,
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InfraredCustomEventTypeBackPressed,
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};
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#pragma pack(push, 1)
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typedef union {
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uint32_t packed_value;
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struct {
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uint16_t type;
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int16_t value;
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} content;
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} InfraredCustomEvent;
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#pragma pack(pop)
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static inline uint32_t infrared_custom_event_pack(uint16_t type, int16_t value) {
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InfraredCustomEvent event = {.content = {.type = type, .value = value}};
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return event.packed_value;
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}
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static inline void
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infrared_custom_event_unpack(uint32_t packed_value, uint16_t* type, int16_t* value) {
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InfraredCustomEvent event = {.packed_value = packed_value};
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if(type) *type = event.content.type;
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if(value) *value = event.content.value;
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}
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static inline uint16_t infrared_custom_event_get_type(uint32_t packed_value) {
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uint16_t type;
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infrared_custom_event_unpack(packed_value, &type, NULL);
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return type;
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}
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static inline int16_t infrared_custom_event_get_value(uint32_t packed_value) {
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int16_t value;
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infrared_custom_event_unpack(packed_value, NULL, &value);
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return value;
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}
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