unleashed-firmware/applications/infrared/infrared_custom_event.h
Georgii Surkov a8acfcabb4
[FL-2568] Infrared C port (#1326)
* Add skeleton for infrared C port, rename old app
* Add scene stubs
* Add more views
* Misc changes
* Add remote and signal class stubs
* Complete infrared signal class
* Add remote button class stub
* Check if button contains a signal during destruction
* Complete infrared signal class more
* Implement remote storing
* Implement remote loading
* Fix error handling
* Implement remote transmitting
* Rename scene
* Canonise event consumption
* Implement remote learning (stub)
* Implement learn success screen (stub)
* Implement AskBack scene
* Improve remote saving&loading
* Fix remote file name
* Add LearnDone scene
* Switch from Remote scene correctly
* Add SceneButtonSelect
* Remove unneeded assert
* Add new SceneManager method
* Use new SceneManager method in Infrared
* Implement renaming of buttons and remotes
* Implement deleting of buttons and remotes
* Add universal remotes list
* Add brute force code
* Brute force code improvements
* Partially implement Universal Remote GUI
* Fix wrong singnal handling
* Fully implement Universal Remote
* Use standard custom events everywhere
* Return infrared CLI
* Remove old Infrared app
* Change container name
* Fix scene order
* Put ButtonPanel into stack only when needed
* Show loading animation during slow operations
* Do not hardcode Loading widget coordinates
* Switch Loading widget orientation as needed
* Save Start scene state
* Save Remote scene state
* Save Edit scene state
* Save EditButtonSelect scene state
* Do not use scene state
* Use string_t instead of const char* for brevity
* Fix memory leak
* Fix saving raw remotes
* Add Infrared debug menu
* Add debug view
* Move Infrared monitor into Infrared application
* Remove old Infrared monitor app
* Use common signal received callback everywhere
2022-06-21 21:45:50 +09:00

52 lines
1.5 KiB
C

#pragma once
#include <stdint.h>
#include <stddef.h>
enum InfraredCustomEventType {
// Reserve first 100 events for button types and indexes, starting from 0
InfraredCustomEventTypeReserved = 100,
InfraredCustomEventTypeMenuSelected,
InfraredCustomEventTypeTransmitStarted,
InfraredCustomEventTypeTransmitStopped,
InfraredCustomEventTypeSignalReceived,
InfraredCustomEventTypeTextEditDone,
InfraredCustomEventTypePopupTimeout,
InfraredCustomEventTypeButtonSelected,
InfraredCustomEventTypeBackPressed,
};
#pragma pack(push, 1)
typedef union {
uint32_t packed_value;
struct {
uint16_t type;
int16_t value;
} content;
} InfraredCustomEvent;
#pragma pack(pop)
static inline uint32_t infrared_custom_event_pack(uint16_t type, int16_t value) {
InfraredCustomEvent event = {.content = {.type = type, .value = value}};
return event.packed_value;
}
static inline void
infrared_custom_event_unpack(uint32_t packed_value, uint16_t* type, int16_t* value) {
InfraredCustomEvent event = {.packed_value = packed_value};
if(type) *type = event.content.type;
if(value) *value = event.content.value;
}
static inline uint16_t infrared_custom_event_get_type(uint32_t packed_value) {
uint16_t type;
infrared_custom_event_unpack(packed_value, &type, NULL);
return type;
}
static inline int16_t infrared_custom_event_get_value(uint32_t packed_value) {
int16_t value;
infrared_custom_event_unpack(packed_value, NULL, &value);
return value;
}