unleashed-firmware/applications/main/nfc/scenes/nfc_scene_exit_confirm.c
gornekich b0df852944
NFC: fix retry scene navigation logic (#3439)
* nfc app: fix retry scene navigation logic
* nfc app: fix navigation in exit confirm scene

Co-authored-by: あく <alleteam@gmail.com>
2024-02-12 09:23:44 +07:00

59 lines
2.4 KiB
C

#include "../nfc_app_i.h"
void nfc_scene_exit_confirm_dialog_callback(DialogExResult result, void* context) {
NfcApp* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
}
void nfc_scene_exit_confirm_on_enter(void* context) {
NfcApp* nfc = context;
DialogEx* dialog_ex = nfc->dialog_ex;
dialog_ex_set_left_button_text(dialog_ex, "Exit");
dialog_ex_set_right_button_text(dialog_ex, "Stay");
dialog_ex_set_header(dialog_ex, "Exit to NFC Menu?", 64, 0, AlignCenter, AlignTop);
dialog_ex_set_text(dialog_ex, "All unsaved data will be lost", 64, 12, AlignCenter, AlignTop);
dialog_ex_set_context(dialog_ex, nfc);
dialog_ex_set_result_callback(dialog_ex, nfc_scene_exit_confirm_dialog_callback);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewDialogEx);
}
bool nfc_scene_exit_confirm_on_event(void* context, SceneManagerEvent event) {
NfcApp* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == DialogExResultRight) {
consumed = scene_manager_previous_scene(nfc->scene_manager);
} else if(event.event == DialogExResultLeft) {
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSelectProtocol)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneSelectProtocol);
} else if(
scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicDictAttack) &&
(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneReadMenu) ||
scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu))) {
const uint32_t possible_scenes[] = {NfcSceneReadMenu, NfcSceneSavedMenu};
consumed = scene_manager_search_and_switch_to_previous_scene_one_of(
nfc->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
} else {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
}
} else if(event.type == SceneManagerEventTypeBack) {
consumed = true;
}
return consumed;
}
void nfc_scene_exit_confirm_on_exit(void* context) {
NfcApp* nfc = context;
// Clean view
dialog_ex_reset(nfc->dialog_ex);
}