unleashed-firmware/applications/dolphin/dolphin_views.h
Albert Kharisov aa20a78b0e
[FL-164] Add bootloader version (#417)
* Add bootloader versioning
* Move some logic to api-hal-version
* Backport to f4
* Dolphin: update version screen layout, make it more readable

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-04-19 19:30:25 +03:00

57 lines
1.2 KiB
C

#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <gui/canvas.h>
#include <input/input.h>
#include <furi.h>
// Idle scree
typedef enum {
DolphinViewIdleMain,
DolphinViewFirstStart,
DolphinViewIdleUp,
DolphinViewIdleDown,
DolphinViewHwMismatch,
DolphinViewLockMenu,
} DolphinViewIdle;
typedef struct {
uint32_t page;
} DolphinViewFirstStartModel;
void dolphin_view_first_start_draw(Canvas* canvas, void* model);
bool dolphin_view_first_start_input(InputEvent* event, void* context);
typedef struct {
uint32_t icounter;
uint32_t butthurt;
} DolphinViewIdleUpModel;
typedef struct {
bool show_fw_or_boot;
} DolphinViewIdleDownModel;
typedef struct {
uint8_t idx;
} DolphinViewMenuModel;
typedef struct {
Icon* animation;
uint8_t scene_num;
} DolphinViewMainModel;
void dolphin_view_idle_main_draw(Canvas* canvas, void* model);
bool dolphin_view_idle_main_input(InputEvent* event, void* context);
void dolphin_view_idle_up_draw(Canvas* canvas, void* model);
void dolphin_view_lockmenu_draw(Canvas* canvas, void* model);
void dolphin_view_idle_down_draw(Canvas* canvas, void* model);
void dolphin_view_hw_mismatch_draw(Canvas* canvas, void* model);
uint32_t dolphin_view_idle_back(void* context);