unleashed-firmware/applications/ibutton/ibutton_mode_cyfral_emulate.h
あく 8b94eff7f9
Input: refactoring, platform agnostic key configuration.
Update input usage across project. Minor queue usage fixes and tick timings. (#330)
2021-02-10 11:56:05 +03:00

55 lines
1.7 KiB
C++

#pragma once
#include "ibutton.h"
#include "cyfral_emulator.h"
class AppiButtonModeCyfralEmulate : public AppTemplateMode<AppiButtonState, AppiButtonEvent> {
public:
const char* name = "cyfral emulate";
AppiButton* app;
CyfralEmulator* cyfral_emulator;
void event(AppiButtonEvent* event, AppiButtonState* state);
void render(Canvas* canvas, AppiButtonState* state);
void acquire();
void release();
AppiButtonModeCyfralEmulate(AppiButton* parent_app) {
app = parent_app;
// TODO open record
const GpioPin* one_wire_pin_record = &ibutton_gpio;
cyfral_emulator = new CyfralEmulator(one_wire_pin_record);
};
};
void AppiButtonModeCyfralEmulate::event(AppiButtonEvent* event, AppiButtonState* state) {
if(event->type == AppiButtonEvent::EventTypeTick) {
// repeat key sending 8 times
cyfral_emulator->send(state->cyfral_address[state->cyfral_address_index], 4, 8);
app->blink_green();
} else if(event->type == AppiButtonEvent::EventTypeKey) {
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyUp) {
app->decrease_cyfral_address();
}
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyDown) {
app->increase_cyfral_address();
}
}
}
void AppiButtonModeCyfralEmulate::render(Canvas* canvas, AppiButtonState* state) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 25, "< Cyfral emulate");
app->render_cyfral_list(canvas, state);
}
void AppiButtonModeCyfralEmulate::acquire() {
cyfral_emulator->start();
}
void AppiButtonModeCyfralEmulate::release() {
cyfral_emulator->stop();
}