unleashed-firmware/applications/services/gui/modules/submenu.c
Georgii Surkov 2954ec6d97
[FL-3025] IR button overflow fix (#2115)
* Allow for more than 255 button_menu items
* Allow more than 255 items in submenu
* Fix button_menu_reset

Co-authored-by: あく <alleteam@gmail.com>
2022-12-11 03:05:52 +09:00

306 lines
8.5 KiB
C

#include "submenu.h"
#include <m-array.h>
#include <gui/elements.h>
#include <furi.h>
struct Submenu {
View* view;
};
typedef struct {
const char* label;
uint32_t index;
SubmenuItemCallback callback;
void* callback_context;
} SubmenuItem;
ARRAY_DEF(SubmenuItemArray, SubmenuItem, M_POD_OPLIST);
typedef struct {
SubmenuItemArray_t items;
const char* header;
size_t position;
size_t window_position;
} SubmenuModel;
static void submenu_process_up(Submenu* submenu);
static void submenu_process_down(Submenu* submenu);
static void submenu_process_ok(Submenu* submenu);
static void submenu_view_draw_callback(Canvas* canvas, void* _model) {
SubmenuModel* model = _model;
const uint8_t item_height = 16;
const uint8_t item_width = 123;
canvas_clear(canvas);
if(model->header) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 4, 11, model->header);
}
canvas_set_font(canvas, FontSecondary);
size_t position = 0;
SubmenuItemArray_it_t it;
for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
SubmenuItemArray_next(it)) {
const size_t item_position = position - model->window_position;
const size_t items_on_screen = model->header ? 3 : 4;
uint8_t y_offset = model->header ? 16 : 0;
if(item_position < items_on_screen) {
if(position == model->position) {
canvas_set_color(canvas, ColorBlack);
elements_slightly_rounded_box(
canvas,
0,
y_offset + (item_position * item_height) + 1,
item_width,
item_height - 2);
canvas_set_color(canvas, ColorWhite);
} else {
canvas_set_color(canvas, ColorBlack);
}
FuriString* disp_str;
disp_str = furi_string_alloc_set(SubmenuItemArray_cref(it)->label);
elements_string_fit_width(canvas, disp_str, item_width - 20);
canvas_draw_str(
canvas,
6,
y_offset + (item_position * item_height) + item_height - 4,
furi_string_get_cstr(disp_str));
furi_string_free(disp_str);
}
position++;
}
elements_scrollbar(canvas, model->position, SubmenuItemArray_size(model->items));
}
static bool submenu_view_input_callback(InputEvent* event, void* context) {
Submenu* submenu = context;
furi_assert(submenu);
bool consumed = false;
if(event->type == InputTypeShort) {
switch(event->key) {
case InputKeyUp:
consumed = true;
submenu_process_up(submenu);
break;
case InputKeyDown:
consumed = true;
submenu_process_down(submenu);
break;
case InputKeyOk:
consumed = true;
submenu_process_ok(submenu);
break;
default:
break;
}
} else if(event->type == InputTypeRepeat) {
if(event->key == InputKeyUp) {
consumed = true;
submenu_process_up(submenu);
} else if(event->key == InputKeyDown) {
consumed = true;
submenu_process_down(submenu);
}
}
return consumed;
}
Submenu* submenu_alloc() {
Submenu* submenu = malloc(sizeof(Submenu));
submenu->view = view_alloc();
view_set_context(submenu->view, submenu);
view_allocate_model(submenu->view, ViewModelTypeLocking, sizeof(SubmenuModel));
view_set_draw_callback(submenu->view, submenu_view_draw_callback);
view_set_input_callback(submenu->view, submenu_view_input_callback);
with_view_model(
submenu->view,
SubmenuModel * model,
{
SubmenuItemArray_init(model->items);
model->position = 0;
model->window_position = 0;
model->header = NULL;
},
true);
return submenu;
}
void submenu_free(Submenu* submenu) {
furi_assert(submenu);
with_view_model(
submenu->view, SubmenuModel * model, { SubmenuItemArray_clear(model->items); }, true);
view_free(submenu->view);
free(submenu);
}
View* submenu_get_view(Submenu* submenu) {
furi_assert(submenu);
return submenu->view;
}
void submenu_add_item(
Submenu* submenu,
const char* label,
uint32_t index,
SubmenuItemCallback callback,
void* callback_context) {
SubmenuItem* item = NULL;
furi_assert(label);
furi_assert(submenu);
with_view_model(
submenu->view,
SubmenuModel * model,
{
item = SubmenuItemArray_push_new(model->items);
item->label = label;
item->index = index;
item->callback = callback;
item->callback_context = callback_context;
},
true);
}
void submenu_reset(Submenu* submenu) {
furi_assert(submenu);
with_view_model(
submenu->view,
SubmenuModel * model,
{
SubmenuItemArray_reset(model->items);
model->position = 0;
model->window_position = 0;
model->header = NULL;
},
true);
}
void submenu_set_selected_item(Submenu* submenu, uint32_t index) {
with_view_model(
submenu->view,
SubmenuModel * model,
{
size_t position = 0;
SubmenuItemArray_it_t it;
for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
SubmenuItemArray_next(it)) {
if(index == SubmenuItemArray_cref(it)->index) {
break;
}
position++;
}
const size_t items_size = SubmenuItemArray_size(model->items);
if(position >= items_size) {
position = 0;
}
model->position = position;
model->window_position = position;
if(model->window_position > 0) {
model->window_position -= 1;
}
const size_t items_on_screen = model->header ? 3 : 4;
if(items_size <= items_on_screen) {
model->window_position = 0;
} else if(model->window_position >= items_size - items_on_screen) {
model->window_position = items_size - items_on_screen;
}
},
true);
}
void submenu_process_up(Submenu* submenu) {
with_view_model(
submenu->view,
SubmenuModel * model,
{
const size_t items_on_screen = model->header ? 3 : 4;
const size_t items_size = SubmenuItemArray_size(model->items);
if(model->position > 0) {
model->position--;
if((model->position - model->window_position < 1) &&
(model->window_position > 0)) {
model->window_position--;
}
} else {
model->position = items_size - 1;
if(model->position > items_on_screen - 1) {
model->window_position = model->position - (items_on_screen - 1);
}
}
},
true);
}
void submenu_process_down(Submenu* submenu) {
with_view_model(
submenu->view,
SubmenuModel * model,
{
const size_t items_on_screen = model->header ? 3 : 4;
const size_t items_size = SubmenuItemArray_size(model->items);
if(model->position < items_size - 1) {
model->position++;
if((model->position - model->window_position > items_on_screen - 2) &&
(model->window_position < items_size - items_on_screen)) {
model->window_position++;
}
} else {
model->position = 0;
model->window_position = 0;
}
},
true);
}
void submenu_process_ok(Submenu* submenu) {
SubmenuItem* item = NULL;
with_view_model(
submenu->view,
SubmenuModel * model,
{
const size_t items_size = SubmenuItemArray_size(model->items);
if(model->position < items_size) {
item = SubmenuItemArray_get(model->items, model->position);
}
},
true);
if(item && item->callback) {
item->callback(item->callback_context, item->index);
}
}
void submenu_set_header(Submenu* submenu, const char* header) {
furi_assert(submenu);
with_view_model(
submenu->view, SubmenuModel * model, { model->header = header; }, true);
}