unleashed-firmware/applications/settings/storage_settings/storage_settings.c
Sergey Gavrilov 4bf29827f8
M*LIB: non-inlined strings, FuriString primitive (#1795)
* Quicksave 1
* Header stage complete
* Source stage complete
* Lint & merge fixes
* Includes
* Documentation step 1
* FBT: output free size considering BT STACK
* Documentation step 2
* py lint
* Fix music player plugin
* unit test stage 1: string allocator, mem, getters, setters, appends, compare, search.
* unit test: string equality
* unit test: string replace
* unit test: string start_with, end_with
* unit test: string trim
* unit test: utf-8
* Rename
* Revert fw_size changes
* Simplify CLI backspace handling
* Simplify CLI character insert
* Merge fixes
* Furi: correct filenaming and spelling
* Bt: remove furi string include

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-10-06 00:15:23 +09:00

77 lines
2.5 KiB
C

#include "storage_settings.h"
static bool storage_settings_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
StorageSettings* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool storage_settings_back_event_callback(void* context) {
furi_assert(context);
StorageSettings* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static StorageSettings* storage_settings_alloc() {
StorageSettings* app = malloc(sizeof(StorageSettings));
app->gui = furi_record_open(RECORD_GUI);
app->fs_api = furi_record_open(RECORD_STORAGE);
app->notification = furi_record_open(RECORD_NOTIFICATION);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&storage_settings_scene_handlers, app);
app->text_string = furi_string_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, storage_settings_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, storage_settings_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, StorageSettingsViewSubmenu, submenu_get_view(app->submenu));
app->dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
app->view_dispatcher, StorageSettingsViewDialogEx, dialog_ex_get_view(app->dialog_ex));
scene_manager_next_scene(app->scene_manager, StorageSettingsStart);
return app;
}
static void storage_settings_free(StorageSettings* app) {
view_dispatcher_remove_view(app->view_dispatcher, StorageSettingsViewSubmenu);
submenu_free(app->submenu);
view_dispatcher_remove_view(app->view_dispatcher, StorageSettingsViewDialogEx);
dialog_ex_free(app->dialog_ex);
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_STORAGE);
furi_record_close(RECORD_NOTIFICATION);
furi_string_free(app->text_string);
free(app);
}
int32_t storage_settings_app(void* p) {
UNUSED(p);
StorageSettings* app = storage_settings_alloc();
view_dispatcher_run(app->view_dispatcher);
storage_settings_free(app);
return 0;
}