unleashed-firmware/core/api-basic/valuemutex.h
coreglitch 942bbfaefe
Core api concept (#144)
* add input debounce code from old fw

* exampl of input api

* change input API to get/release

* revert input API to read

* pointer instead of instance

* add input API description

* add display API

* rewrite display names

* migrate to valuemanager

* add LED API

* add closing brakets

* add sound api

* fix led api

* basic api

* rename API pages

* change pubsub implementation

* move FURI AC -> flapp, add valuemutex example, add valuemanager implementation

* pubsub usage example

* user led example

* update example

* simplify input

* add composed display

* add SPI/GPIO and CC1101 bus

* change cc1101 api

* spi api and devices

* spi api and devices

* move SPI to page, add GPIO

* not block pin open

* backlight API and more

* add minunit tests

* fix logging

* ignore unexisting time service on embedded targets

* fix warning, issue with printf

* Deprecate furi_open and furi_close (#167)

Rename existing furi_open and furi_close to deprecated version

* add exitcode

* migrate to printf

* indicate test by leds

* add testing description

* rename furi.h

* wip basic api

* add valuemutex, pubsub, split files

* add value expanders

* value mutex realization and tests

* valuemutex test added to makefile

* do not build unimplemented files

* fix build furmware target f2

* redesigned minunit tests to allow testing in separate files

* test file for valuemutex minunit testing

* minunit partial test valuemutex

* local cmsis_os2 mutex bindings

* implement furi open/create, tests

* migrate concurrent_access to ValueMutex

* add spi header

* Lib: add mlib submodule.

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2020-10-13 11:22:43 +03:00

123 lines
2.9 KiB
C

#pragma once
#include "flipper.h"
/*
== ValueMutex ==
The most simple concept is ValueMutex.
It is wrapper around mutex and value pointer.
You can take and give mutex to work with value and read and write value.
*/
typedef struct {
void* value;
size_t size;
osMutexId_t mutex;
} ValueMutex;
/*
Creates ValueMutex.
*/
bool init_mutex(ValueMutex* valuemutex, void* value, size_t size);
/*
Call for work with data stored in mutex.
Returns pointer to data if success, NULL otherwise.
*/
void* acquire_mutex(ValueMutex* valuemutex, uint32_t timeout);
/*
Helper: infinitly wait for mutex
*/
static inline void* acquire_mutex_block(ValueMutex* valuemutex) {
return acquire_mutex(valuemutex, osWaitForever);
}
/*
Release mutex after end of work with data.
Call `release_mutex` and pass ValueData instance and pointer to data.
*/
bool release_mutex(ValueMutex* valuemutex, void* value);
/*
Instead of take-access-give sequence you can use `read_mutex` and `write_mutex` functions.
Both functions return true in case of success, false otherwise.
*/
bool read_mutex(ValueMutex* valuemutex, void* data, size_t len, uint32_t timeout);
bool write_mutex(ValueMutex* valuemutex, void* data, size_t len, uint32_t timeout);
inline static bool write_mutex_block(ValueMutex* valuemutex, void* data, size_t len) {
return write_mutex(valuemutex, data, len, osWaitForever);
}
inline static bool read_mutex_block(ValueMutex* valuemutex, void* data, size_t len) {
return read_mutex(valuemutex, data, len, osWaitForever);
}
/*
Usage example
```C
// MANIFEST
// name="example-provider-app"
// stack=128
void provider_app(void* _p) {
// create record with mutex
uint32_t example_value = 0;
ValueMutex example_mutex;
// call `init_mutex`.
if(!init_mutex(&example_mutex, (void*)&example_value, sizeof(uint32_t))) {
printf("critical error\n");
flapp_exit(NULL);
}
if(furi_create("provider/example", (void*)&example_mutex)) {
printf("critical error\n");
flapp_exit(NULL);
}
// we are ready to provide record to other apps
flapp_ready();
// get value and increment it
while(1) {
uint32_t* value = acquire_mutex(&example_mutex, OsWaitForever);
if(value != NULL) {
value++;
}
release_mutex(&example_mutex, value);
osDelay(100);
}
}
// MANIFEST
// name="example-consumer-app"
// stack=128
// require="example-provider-app"
void consumer_app(void* _p) {
// this app run after flapp_ready call in all requirements app
// open mutex value
ValueMutex* counter_mutex = furi_open("provider/example");
if(counter_mutex == NULL) {
printf("critical error\n");
flapp_exit(NULL);
}
// continously read value every 1s
uint32_t counter;
while(1) {
if(read_mutex(counter_mutex, &counter, sizeof(counter), OsWaitForever)) {
printf("counter value: %d\n", counter);
}
osDelay(1000);
}
}
```
*/