unleashed-firmware/applications/gui/view.c
Skorpionm 6f7bcdf9a7
[FL-1755, FL-1756] added LL_DeInit timers, removed Analyze scene, redesigned astomatic frequency change mechanism, updated subghz read scene interface (#677)
* SubGhz: Fix Timer hopping
* SubGhz: add display of received packages and their maximum number. redesigned interface, the maximum number of received packages increased to 50
* SubGhz: add clearing history on exit read scene, jump after saving the key into the history of received signals
* SubGhz: Fix honoring the width of the icon for transmitter scene
* RFID: Fix [FL-1755] freeze after key emulation
* SubGhz: drop analyze scene and views
* SubGhz: fix save scene
* Input, GUI: new event delivery scheme that groups event for complementarity.
* Gui: update View Dispatcher documentation
* Gui: remove dead code, wait till all input events are delivered in ViewDispatcher in queue mode.
* Gui: update comment in ViewDispatcher
* FuriHal: fix incorrect clock disable invocation
* FuriHal: proper include
* SubGhz: properly reset history in receiver view
* Gui: correct view switch order and non-complementary events discarding

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-08-30 23:05:09 +03:00

176 lines
4.6 KiB
C

#include "view_i.h"
View* view_alloc() {
View* view = furi_alloc(sizeof(View));
view->orientation = ViewOrientationHorizontal;
return view;
}
void view_free(View* view) {
furi_assert(view);
view_free_model(view);
free(view);
}
void view_set_draw_callback(View* view, ViewDrawCallback callback) {
furi_assert(view);
furi_assert(view->draw_callback == NULL);
view->draw_callback = callback;
}
void view_set_input_callback(View* view, ViewInputCallback callback) {
furi_assert(view);
furi_assert(view->input_callback == NULL);
view->input_callback = callback;
}
void view_set_custom_callback(View* view, ViewCustomCallback callback) {
furi_assert(view);
furi_assert(callback);
view->custom_callback = callback;
}
void view_set_previous_callback(View* view, ViewNavigationCallback callback) {
furi_assert(view);
view->previous_callback = callback;
}
void view_set_enter_callback(View* view, ViewCallback callback) {
furi_assert(view);
view->enter_callback = callback;
}
void view_set_exit_callback(View* view, ViewCallback callback) {
furi_assert(view);
view->exit_callback = callback;
}
void view_set_update_callback(View* view, ViewUpdateCallback callback) {
furi_assert(view);
view->update_callback = callback;
}
void view_set_update_callback_context(View* view, void* context) {
furi_assert(view);
view->update_callback_context = context;
}
void view_set_context(View* view, void* context) {
furi_assert(view);
furi_assert(context);
view->context = context;
}
void view_set_orientation(View* view, ViewOrientation orientation) {
furi_assert(view);
view->orientation = orientation;
}
void view_allocate_model(View* view, ViewModelType type, size_t size) {
furi_assert(view);
furi_assert(size > 0);
furi_assert(view->model_type == ViewModelTypeNone);
furi_assert(view->model == NULL);
view->model_type = type;
if(view->model_type == ViewModelTypeLockFree) {
view->model = furi_alloc(size);
} else if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = furi_alloc(sizeof(ViewModelLocking));
model->mutex = osMutexNew(NULL);
furi_check(model->mutex);
model->data = furi_alloc(size);
view->model = model;
} else {
furi_assert(false);
}
}
void view_free_model(View* view) {
furi_assert(view);
if(view->model_type == ViewModelTypeNone) {
return;
} else if(view->model_type == ViewModelTypeLockFree) {
free(view->model);
} else if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = view->model;
furi_check(osMutexDelete(model->mutex) == osOK);
free(model->data);
free(model);
view->model = NULL;
} else {
furi_assert(false);
}
}
void* view_get_model(View* view) {
furi_assert(view);
if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = (ViewModelLocking*)(view->model);
furi_check(osMutexAcquire(model->mutex, osWaitForever) == osOK);
return model->data;
}
return view->model;
}
void view_commit_model(View* view, bool update) {
furi_assert(view);
view_unlock_model(view);
if(update && view->update_callback) {
view->update_callback(view, view->update_callback_context);
}
}
void view_unlock_model(View* view) {
furi_assert(view);
if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = (ViewModelLocking*)(view->model);
furi_check(osMutexRelease(model->mutex) == osOK);
}
}
void view_draw(View* view, Canvas* canvas) {
furi_assert(view);
if(view->draw_callback) {
void* data = view_get_model(view);
view->draw_callback(canvas, data);
view_unlock_model(view);
}
}
bool view_input(View* view, InputEvent* event) {
furi_assert(view);
if(view->input_callback) {
return view->input_callback(event, view->context);
} else {
return false;
}
}
bool view_custom(View* view, uint32_t event) {
furi_assert(view);
if(view->custom_callback) {
return view->custom_callback(event, view->context);
} else {
return false;
}
}
uint32_t view_previous(View* view) {
furi_assert(view);
if(view->previous_callback) {
return view->previous_callback(view->context);
} else {
return VIEW_IGNORE;
}
}
void view_enter(View* view) {
furi_assert(view);
if(view->enter_callback) view->enter_callback(view->context);
}
void view_exit(View* view) {
furi_assert(view);
if(view->exit_callback) view->exit_callback(view->context);
}