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https://github.com/DarkFlippers/unleashed-firmware.git
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d92b0a82cc
"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring. Starring: - @gornekich - NFC refactoring project lead, architect, senior developer - @gsurkov - architect, senior developer - @RebornedBrain - senior developer Supporting roles: - @skotopes, @DrZlo13, @hedger - general architecture advisors, code review - @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance Special thanks: @bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.
47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
#include "../nfc_app_i.h"
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enum SubmenuDebugIndex {
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SubmenuDebugIndexField,
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SubmenuDebugIndexApdu,
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};
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void nfc_scene_debug_submenu_callback(void* context, uint32_t index) {
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NfcApp* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
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}
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void nfc_scene_debug_on_enter(void* context) {
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NfcApp* nfc = context;
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Submenu* submenu = nfc->submenu;
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submenu_add_item(
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submenu, "Field", SubmenuDebugIndexField, nfc_scene_debug_submenu_callback, nfc);
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submenu_set_selected_item(
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submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneDebug));
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
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}
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bool nfc_scene_debug_on_event(void* context, SceneManagerEvent event) {
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NfcApp* nfc = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuDebugIndexField) {
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneDebug, SubmenuDebugIndexField);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneField);
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consumed = true;
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}
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}
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return consumed;
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}
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void nfc_scene_debug_on_exit(void* context) {
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NfcApp* nfc = context;
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submenu_reset(nfc->submenu);
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}
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