unleashed-firmware/applications/applications.h
あく 421a0f6b97
[FL-1546, FL-1534, FL-1550] Drop F5, Certification preparation, Global application start lock (#585)
* Firmware: drop F5 target
* Rename app-loader to loader
* Update code owners file
* Loader: global application start lock API, minor refactoring
* Archive: update loader usage
* Cli: Command flags, global application start lock
* Apps: update cli API usage
* Bootloader: minor refactoring
* Firmware: minor build refactoring
* SubGhz: GUI packet test
* SubGhz: drop packet transmission and unused presets
* Github: drop F5 from build
* Archive: favorites
* Archive: a little bit more of Favorites
2021-07-18 21:09:00 +03:00

58 lines
1.4 KiB
C

#pragma once
#include <furi.h>
#include <assets_icons.h>
typedef struct {
const FuriThreadCallback app;
const char* name;
const size_t stack_size;
const Icon* icon;
} FlipperApplication;
typedef void (*FlipperOnStartHook)(void);
/* Services list
* Spawned on startup
*/
extern const FlipperApplication FLIPPER_SERVICES[];
extern const size_t FLIPPER_SERVICES_COUNT;
/* Apps list
* Spawned by loader
*/
extern const FlipperApplication FLIPPER_APPS[];
extern const size_t FLIPPER_APPS_COUNT;
/* On system start hooks
* Called by loader, after OS initialization complete
*/
extern const FlipperOnStartHook FLIPPER_ON_SYSTEM_START[];
extern const size_t FLIPPER_ON_SYSTEM_START_COUNT;
/* Plugins list
* Spawned by loader
*/
extern const FlipperApplication FLIPPER_PLUGINS[];
extern const size_t FLIPPER_PLUGINS_COUNT;
/* Debug menu apps
* Spawned by loader
*/
extern const FlipperApplication FLIPPER_DEBUG_APPS[];
extern const size_t FLIPPER_DEBUG_APPS_COUNT;
/* Seperate scene app holder
* Spawned by loader
*/
extern const FlipperApplication FLIPPER_SCENE;
extern const FlipperApplication FLIPPER_SCENE_APPS[];
extern const size_t FLIPPER_SCENE_APPS_COUNT;
extern const FlipperApplication FLIPPER_ARCHIVE;
/* Settings list
* Spawned by loader
*/
extern const FlipperApplication FLIPPER_SETTINGS_APPS[];
extern const size_t FLIPPER_SETTINGS_APPS_COUNT;